Conference Information
AAMAS 2024: International Joint Conference on Autonomous Agents and Multi-agent Systems
https://www.aamas2024-conference.auckland.ac.nz/Submission Date: |
2023-10-02 |
Notification Date: |
2023-12-20 |
Conference Date: |
2024-05-06 |
Location: |
Auckland, New Zealand |
Years: |
23 |
CCF: b CORE: a* QUALIS: a1 Viewed: 47831 Tracked: 108 Attend: 20
Call For Papers
We welcome the submission of technical papers describing significant and original research on all aspects of the theory and practice of autonomous agents and multiagent systems. If you are new to this community, then we encourage you to consult the proceedings of previous editions of the conference to fully appreciate the scope of AAMAS. At the time of submission, you will be asked to associate your paper with one of the following 11 areas of interest: Coordination, Organisations, Institutions, Norms and Ethics Engineering Multiagent Systems Humans and AI / Human-Agent Interaction Innovative Applications, in particular addressing the Sustainable Development Goals Knowledge Representation, Reasoning, and Planning Learning and Adaptation Markets, Auctions, and Non-Cooperative Game Theory Modelling and Simulation of Societies (Multiagent) Reinforcement Learning Robotics Social Choice and Cooperative Game Theory Coordination, Organisations, Institutions, Norms and Ethics More information on these areas and the topics covered can be found here: Coordination, Organisations, Institutions, Norms and Ethics Area Chairs: Marija Slavkovik / Juan Carlos Nieves Topics: Norms, Normative systems Organizations and institutions Policy, regulation, sanctions, accountability and legislation Trust and reputation Ethical values in multi-agent systems, including privacy, safety, security and transparency Responsible socio-technical systems Methodologies for the development of trustworthy AI Trustworthy AI education within the scope of MAS Description: Research in agent and multiagent systems has a long history of developing techniques that balance agent autonomy, adaptation, and distributed social reasoning with system-level considerations such as organisational and institutional policy enforcement addressing safety, security and fairness considerations. Human-machine cooperation has an increased relevance with the transformation of our societies into socio-technical systems. We need to ensure transparency, foster trust, and ensure social reasoning conforms to societal norms and expectations. We also need to ensure human-machine cooperation is fostered responsibly, within an adequate accountability system and in alignment with the ethical values of individuals concerned. We encourage the submission of papers that highlight the design, development, evaluation, simulation, and analysis of novel, innovative, and impactful research on issues related to the above topics. Engineering Multiagent Systems Area Chairs: Matteo Baldoni / Amit Chopra Topics: Requirements and formal specification Architecture and modelling Formal verification and validation Programming models and languages Testing, maintenance, and evolution Concurrency, fault tolerance, robustness, performance and scalability Sociotechnical systems, norms, and governance Responsibility and accountability Interoperability, business agreements, and interaction protocols BDI-based agents Engineering ethical agents Tools and testbeds Technological paradigms, including microservices, the Web, the IoT, Cloud computing, distributed Ledgers, and Robotics Middleware and platforms for MAS Engineering learning agents Usability Applications, including Finance, Health, Agriculture, Autonomous Vehicles and Smart-* Description: This area invites contributions that focus on general-purpose software abstractions and methodologies (including software systems) that advance the engineering of agents and multiagent systems. Contributions that demonstrate the benefit of such abstractions and methodologies for interesting application domains and other technological paradigms are also welcome. Naturally, the scope of this area spans the entire software engineering lifecycle — from requirements and verification to testing, validation, and evolution. Humans and AI / Human-Agent Interaction Area Chairs: Rui Prada / Kary Främling Topics: Human-agent interaction Agent-based analysis of human interactions Socially interactive agents Trust and explainability in human-agent interactions Mixed-initiative and shared autonomy in human-agent interactions Groups of humans and agents Agents models and architectures for interaction with humans Designing for human-agent interaction Virtual humans Description: In a world where AI is increasingly prevalent and hybrid systems with humans and agents interacting becomes more frequent, it is crucial to study and create agents that can understand human social dynamics and have competent interaction with people. Significant challenges arise when transitioning from pure multiagent systems to hybrid systems that need to incorporate mixed-initiative from humans and agents, and sustain different competitive or collaborative social situations. Agents need new models and architectures to better address the interaction with people including, perception and recognition of human activities at different levels, interaction techniques that coordinate well with humans, and concerns for user experience and ethics, such as, trust and explainability. The design of human-agent interaction systems need special concerns that combine requirements from the perspectives of both the agents the humans.The creation of agents with such capabilities can be inspired by human-human interactions and can, additionally, be applied to simulations with virtual humans or support the analysis of data from human social interactions. Innovative Applications Area Chairs: Nardine Osman / Vicent Botti Topics: Innovative applications of agent-based systems tackling SDGs and LNOB Innovative applications of agent-based systems tackling issues in ethical AI Realistic agent-based models of human organisations Evaluation of the cognitive capabilities of agent-based systems Integrated applications of agent-based and other technologies Challenges and best practices of deploying agent-based technologies to real-world scenarios Description: The innovative applications area aims to showcase successful applications and novel uses of agent-based technologies. We encourage research on emerging areas of agent-based applications with measurable benefits, focusing on topics such as social good, sustainability, and ethical AI. We invite research that addresses any of the United Nations Sustainable Development Goals (SDGs) (https://sdgs.un.org/goals) or the Leave No One Behind Principle (LNOB) (https://unsdg.un.org/2030-agenda/universal-values/leave-no-one-behind). Given the extensive debate on ethical AI, we also strongly invite research addressing principles such as (but not limited to) beneficence, promotion of human well-being and flourishing, and ensuring AI’s alignment with human values. The innovative applications area is keen to attract research that is not only triggered by real-world applications, but provides realistic beneficial solutions for these applications. Collaborations with relevant stakeholders is highly valued, as it helps demonstrate the feasibility and impact of the work. Knowledge Representation, Reasoning, and Planning Area Chairs: Val Goranko / Wojtek Jamroga Topics: Agent theories and models Coalition formation (non-strategic) Communication and argumentation Distributed problem solving / constraint reasoning Formal methods for cybersecurity Logics for agent reasoning Ontologies for agents Single-agent and multi-agent planning and scheduling Reasoning about action, plans and change in multi-agent systems Reasoning about knowledge, beliefs, and norms in multi-agent systems Reasoning about goals and strategies in multi-agent systems Reasoning and problem solving in agent-based systems Teamwork, team formation, teamwork analysis Verification of multi-agent systems Description: This area includes theoretical or experimental contributions to knowledge representation, reasoning and planning in single-agent and multi-agent systems. Knowledge representation is to be understood broadly, ranging from theoretical contributions (e.g., epistemic, strategic, description, and other logics) to ontologies and beyond. Relevant forms of reasoning include, for instance, automated reasoning and theorem proving approaches, as well as verification-based approaches, as long as they are applied to, or motivated by reasoning about agents and/or multi-agent systems. Likewise, all approaches to single- and multi-agent search and planning – from motion planning to symbolic planning – and their interplay with other agent components are relevant. Learning and Adaptation Area Chairs: Nils Jansen / Paulo Novais Topics: (Adversarial) multi-agent systems Markov decision processes Reasoning and learning under uncertainty Co-evolutionary algorithms Machine learning and deep learning Evolutionary algorithms Learning agent capabilities Learning agent-to-agent interactions Tools & applications Description: Autonomous Agents must sense, deliberate, decide, and act in potentially complex and uncertain environments. In addition, in many cases, they must interact with other agents and/or humans. Anticipating each situation and hardcoding the appropriate agent behavior becomes impossible as the complexity of the environment and interactions increase. As such, adaptivity and learning are key properties that imbue autonomy to agents operating in the real world. Papers in this area focus on all aspects of single agent and multiagent planning and learning. Markets, Auctions, and Non-Cooperative Game Theory Area Chairs: Paolo Turrini / Nicolas Troquard Topics: Auctions and Mechanism Design Bargaining and Negotiation Behavioural Game Theory Evolutionary Game Theory Non-Cooperative Games: Equilibrium Concepts Non-Cooperative Games: Computational Issues Non-Cooperative Games: Theory and Applications Practical Applications of Non-Cooperative Game Theory Description: This area encompasses research on non-cooperative games, specifically focusing on computational aspects such as algorithmic and complexity analysis for equilibrium computation and verification. The track also welcomes theoretical explorations and analysis related to non-cooperative games. In particular, it highlights the ramifications of non-cooperative game theory in various domains such as market and mechanism design, including auctions, bargaining, negotiation, behavioural and evolutionary game theory. Submissions showcasing practical applications of game theory are also strongly encouraged. Modelling and Simulation of (Artificial) Societies Area Chairs: Michael Lees / Harko Verhagen Topics: Analysis of agent-based simulations Calibration methods for socio-demographic data Agent-based models & Social Networks Applications of agent-based simulations in social phenomena (polarisation, inequality,etc.) Emergent behaviour Engineering agent-based simulations Interactive simulation Modelling for agent-based simulation Simulation of complex systems Simulation techniques, tools and platforms Social simulation Validation of social simulation systems Description: Artificial societies are computer simulations or models that are created to emulate and research the behaviour of intricate social systems. These societies simulate the interactions and dynamics of people, animals or other organisms to understand how individual behaviours lead to emergent structures and interactions. Agent-based models of artificial society provide a way to analyse the impact of regulations, incentives and other interventions that help to understand the complex dynamics of society as a whole. The area aims to find efficient solutions to model and simulate complex societal systems using agents-based models. Important application areas include ecology, biology, economics, transportation, management, organisational, and social sciences in general. In these areas, agent theories, metaphors, models, analysis, experimental designs, empirical studies, and methodological principles, all converge into simulation as a way of achieving explanations and predictions, exploration and testing of hypotheses, and better system designs. Social Choice and Cooperative Game Theory Area Chairs: Ulle Endriss / Piotr Skowron Topics: Voting and Preference Aggregation Social Choice and Social Networks Judgment Aggregation Fair Allocation Matching Digital Democracy Coalition Formation Cooperative Games Description: This area covers all aspects of social choice theory, the study of the design and analysis of methods for collective decision making, including in particular voting and the fair allocation of resources. It also covers the theoretical, algorithmic, and practical aspects of coalition formation and cooperative game theory. (Multi-agent) Reinforcement Learning Area Chairs: Matthijs Spaan / Matt Taylor / Shuyue Hu Topics: Single- and Multi-agent Reinforcement Learning (RL) Markov Decision Processes Sequential Decision Making RL in partially observable settings RL in adversarial settings Model-based RL Multi-armed Bandits Imitation Learning, Inverse RL, and Learning from Demonstration Transfer Learning, Lifelong Learning, and Continual Learning in RL settings RL Theory RL for Robotics Human Interaction with RL Agents Safe, Robust, Explainable RL Neural Architectures for RL Applications of RL Description: For 2024, reinforcement learning will be a separate area from Learning and Adaptation. We welcome all work related to sequential decision making in reinforcement-learning settings. Theoretical, algorithmic, and practical aspects of reinforcement learning are all welcome, and a focus on how reinforcement learning agents interact with other agents or people are particularly welcome. Robotics Area Chairs: Luca Iocchi / Joana Campos Topics: Execution monitoring and Failure recovery for robots Explainability, trust and ethics for robots Human-robot interaction and collaboration Knowledge representation and reasoning in robotic systems Long-term (or lifelong) autonomy for robotic systems Machine learning for robotics Mapping, localisation and exploration Mixed Human-Robot teams Multi-robot coordination and collaboration Networked systems and distributed robotics Robot control Robots in adversarial settings Social robotics and social interactions Swarm and collective behaviour Description: Robotics is one of the exciting fields in agent research. Both practical and analytical techniques in agent research influence, and are being influenced by, research in autonomous robots and multi-robot systems. We invite papers that advance theory and application of single and multiple robots, with particular emphasis on solutions based on realistic assumptions typically encountered in robotic applications. Papers on integrative research about the interaction between robots and agents (broadly defined) are particularly welcome, but all papers at the intersection of robotics and artificial intelligence (and agent research, specifically) are in the scope of the robotics area at AAMAS. The reviewing process for each of these areas will be coordinated by dedicated area chairs familiar with the particularities of the area they are responsible for. We reserve the right to transfer a paper to a different area in case we believe that doing so will improve the quality of the reviewing process. You will have the opportunity to react to preliminary versions of the reviews of your paper (so-called “rebuttal”) before we take a final decision regarding the acceptance of your paper.
Last updated by Dou Sun in 2023-07-16
Acceptance Ratio
Year | Submitted | Accepted | Accepted(%) |
---|---|---|---|
2010 | 685 | 163 | 23.8% |
2009 | 651 | 132 | 20.3% |
2008 | 721 | 141 | 19.6% |
2007 | 531 | 121 | 22.8% |
2006 | 550 | 127 | 23.1% |
2005 | 530 | 130 | 24.5% |
2004 | 577 | 142 | 24.6% |
2003 | 466 | 115 | 24.7% |
2002 | 530 | 142 | 26.8% |
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Related Journals
CCF | Full Name | Impact Factor | Publisher | ISSN |
---|---|---|---|---|
b | ACM Transactions on Autonomous and Adaptive Systems | ACM | 1556-4665 | |
Swarm Intelligence and Numerical Methods | Rational Publication | 0000-0000 | ||
c | Signal Processing | 4.662 | Elsevier | 0165-1684 |
International Journal of Control, Automation, and Systems | 3.314 | Spring | 1598-6446 | |
IEEE Intelligent Systems | 3.21 | IEEE | 1541-1672 | |
c | International Journal of Intelligent Systems | John Wiley & Sons, Ltd | 1098-111X | |
International Journal of Fuzzy Logic and Intelligent Systems | Korean Institute of Intelligent Systems | 1598-2645 | ||
c | ACM Transactions on Interactive Intelligent Systems | ACM | 2160-6455 | |
International Journal of Instrumentation and Control Systems | AIRCC | 2319-412X | ||
b | ACM Transactions on Design Automation of Electronic Systems | 0.85 | ACM | 1084-4309 |
Full Name | Impact Factor | Publisher |
---|---|---|
ACM Transactions on Autonomous and Adaptive Systems | ACM | |
Swarm Intelligence and Numerical Methods | Rational Publication | |
Signal Processing | 4.662 | Elsevier |
International Journal of Control, Automation, and Systems | 3.314 | Spring |
IEEE Intelligent Systems | 3.21 | IEEE |
International Journal of Intelligent Systems | John Wiley & Sons, Ltd | |
International Journal of Fuzzy Logic and Intelligent Systems | Korean Institute of Intelligent Systems | |
ACM Transactions on Interactive Intelligent Systems | ACM | |
International Journal of Instrumentation and Control Systems | AIRCC | |
ACM Transactions on Design Automation of Electronic Systems | 0.85 | ACM |
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