Conference Information
SCA 2026: ACM SIGGRAPH/Eurographics Symposium on Computer Animation
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Submission Date:
2026-04-10
Notification Date:
2026-05-29
Conference Date:
2026-07-08
Location:
Barcelona, Spain
Years:
25
CCF: b   CORE: b   QUALIS: a2   Viewed: 37647   Tracked: 21   Attend: 3

Call For Papers
The 25th annual Symposium on Computer Animation (SCA) will take place in Barcelona, Spain, from July 8th to July 10th, 2026.

SCA is the premier forum for innovations in the software and technology of computer animation. It unites researchers and practitioners working on all aspects of time-based phenomena. Our focused, intimate gathering, with a single track program and emphasis on community interaction, makes SCA the best venue to exchange research results, get inspired, and set up collaborations.

We invite submission of original, high-quality papers and posters on computer animation, broadly defined as computation dealing with time-varying phenomena. Accepted full papers will be published in the journal Computer Graphics Forum, a leading journal for in-depth technical articles on computer graphics. Posters will be published in the conference proceedings indexed by ACM and Eurographics. Best Paper Awards will be given to excellent submissions that push the leading edge.

This year, in addition to high-quality submissions on the traditional SCA topics listed below we would like to encourage submissions focusing on experimental/benchmark evaluation of existing methods. In keeping with similar experimental works in fields such as medicine or physics, such submissions will not be judged on their algorithmic novelty or technical contribution but on the experimental/benchmark design and methodology, insights gained and benefit to the community at large. This paper is an example of a high-quality submission of this type.

The conference topics include:

    2D, 3D, and N-D animation systems
    Autonomous agents
    Clothing animation and simulation
    Computational design of animated systems
    Expressive motion / communication
    Generative and morphable models
    3D and 4D motion modeling
    Learned character control
    Facial animation
    Feature learning of motions, faces, body shapes and hand gestures
    Foundation models for animation
    Group and crowd behavior
    Interactive computer graphics
    Intuitive interfaces for creating and editing animations
    Mathematical foundations of animation
    Methods of control and artistic direction of simulations
    Machine learning techniques for animation
    Multimodal techniques for animation
    Modeling and simulation of natural phenomena
    Nature in motion (natural phenomena, plants, clouds, etc.)
    New time-based art forms on the computer
    Novel time-varying phenomena
    Perceptual metrics of animation
    Physical realism / measuring the real world for animation
    Physical simulation
    Fluid animation and simulation
    Planning / learning / optimization for animation
    Real-time and interactive methods
    Camera control methods for computer animation
    Sound and speech for animation
    ... as well as related problems in robotics game development, human-computer interaction, simulation visualization, computer vision and others.

SCA welcomes all kinds of contributions that advance the field of computer animation. This includes new and improved algorithms, but also:

    New datasets, or carefully and thoughtfully designed (collections of) datasets based on previously available data
    Advanced practices in data collection and curation
    Benchmarks and benchmarking tools
    Perceptual studies
    Experimental studies
    Material measurements
    Systems
    Hardware
    Theoretical foundations
    New promising approaches that do not yet achieve state-of-the-art performance
Last updated by Dou Sun in 2026-04-09
Acceptance Ratio
YearSubmittedAcceptedAccepted(%)
2008602440%
2007812834.6%
20061212621.5%
20051003535%
20041203730.8%
20031013837.6%
2002532241.5%
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