会议信息

CGI 2026: Computer Graphics International

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截稿日期:
2026-04-20
通知日期:
2026-06-05
会议日期:
2026-07-06
会议地点:
London, UK
届数:
43
CCF: C   QUALIS: B1   浏览: 109222   关注: 73   参加: 21

征稿

CGI 2026 (Computer Graphics International) is a CCF C / QUALIS B1 conference held in London, UK on 2026-07-06. The paper submission deadline is 2026-04-20. Acceptance notifications are sent on 2026-06-05.

CGI is one of the oldest annual international conferences on Computer Graphics in the world. Half a century of influence places the CGI as one of the top conferences on computer graphics and visualization. Researchers are invited to share their experiences and present novel achievements in Computer Graphics, Computer Vision, AI and Machine Learning, Media, as well as Virtual, Augmented and Extended Reality. Previous CGI conferences have been held around the globe including Bournemouth, UK (2012), Hannover, Germany(2013), Sydney, Australia (2014), Strasbourg, France (2015), Heraklion, Greece (2016), Yokohama, Japan (2017), Bintan, Indonesia (2018), Calgary, Canada (2019), Shanghai, China (2023), and Geneva, Switzerland (2024), and Hongkong, China (2025). CGI has been virtual between 2020 and 2022 due to the COVID pandemic. This year, CGI 2026 is organized by the National Centre for Computer Animation at Bournemouth University, co-hosted by the Creative Computing Institute at University of the Arts London, and supported by the Computer Graphics Society (CGS). The Visual Computer Journal (Springer Nature), the official journal of the Computer Graphics Society, is closely associated with the conference. CGI 2026 will be held as a hybrid conference, allowing both onsite and remote participants to present their work, either in person or online, and to engage fully in the technical program. CGI 2026 invites authors to submit their papers to two different tracks: 1. The first one, the CGI 2026 – The Visual Computer track, welcomes submissions aligned with the scope of The Visual Computer journal (see journal website https://link.springer.com/journal/371). Authors should first submit their full papers via EasyChair for CGI 2026. If conditionally accepted, the paper will then need to be submitted to The Visual Computer journal for final publication. 2. The second track welcomes papers that have broader computer graphics topics, which can be submitted via EasyChair. Accepted papers will be published in the CGI 2026 proceedings as a LNCS Springer book volume. Outstanding papers from this track will be invited for extended publication in The Visual Computer journal or Computer Animation and Virtual Worlds (Wiley) journal. The main topics of the CGI 2026 conference include, but are not limited to: AI-Generated Content (AIGC) Machine Learning for Graphics Machine Learning (other than deep learning) Multimodal Learning Optimization Methods (other than deep learning) Generative 3D Modeling 3D Reconstruction 3D from Images / Sensors Photogrammetry and Remote Sensing Style Transfer and Artistic Rendering Rendering Techniques Neural Rendering 3D Gaussian Splatting Geometric Computing Recognition: categorization, detection, retrieval Scene Analysis and Understanding Segmentation, Grouping and Shape Analysis Metaverse (VR/MR/XR) Shape and Surface Modeling Physically-Based Modeling Scientific Visualization Robotics and Vision Computer Vision for Graphics Data for Vision and Graphics Medical Imaging Digital Cultural Heritage Computational Fabrication Image Processing and Analysis Global Illumination Graphical Human-Computer Interaction (HCI) Digital Humans: face, body, pose, gesture, movement Saliency Methods Shape Matching Sketch-Based Modeling Stylized Rendering Textures and Shaders Computational Photography Computer Animation Visual Analytics Shape Analysis and Image Retrieval Video: action and event understanding Video: low-level analysis, motion, and tracking Graphics, Vision, Language, and Reasoning
Dou Sun 最后更新于

录用率

平均录用率: 47% 7 年间 (2000–2008).

年份提交数录用数录用率(%)
20082207935.9%
20071456041.4%
20051113632.4%
200417210058.1%
2003745675.7%
2001643453.1%
2000923032.6%

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相关期刊

CCF全称影响因子出版商ISSN
IEEE Computer Graphics and Applications1.4IEEE0272-1716
CComputers & Graphics2.8Elsevier0097-8493
CKnowledge-Based Systems7.2Elsevier0950-7051
CFuture Generation Computer Systems6.1Elsevier0167-739X
CNeurocomputing6.5Elsevier0925-2312
CPattern Recognition Letters3.9Elsevier0167-8655
CIEEE Transactions on Industrial Informatics11.7IEEE1551-3203
CIEEE Internet of Things Journal8.9IEEE2327-4662
CEngineering Applications of Artificial Intelligence9.0Elsevier0952-1976
CExpert Systems with Applications7.5Elsevier0957-4174

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