Información de la conferencia

EICS 2024: ACM SIGCHI Symposium on Engineering Interactive Computing Systems

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Día de Entrega:
2024-02-16
Fecha de Notificación:
2024-03-28
Fecha de conferencia:
2024-06-24
Ubicación:
Cagliari, Italy
Ediciones:
16
QUALIS: B1   Vistas: 26251   Seguidores: 6   Asistentes: 0

Índice Conference Partner (CP-I)

61,3 / 100
Puesto n.º 569 de 5.693 congresos · 10% superior
Reconocimiento académico (35%)
78
Selectividad en la revisión (20%) Sin datos: se puntúa con la línea base neutra de 50 —
Ediciones celebradas (20%)
76
Atención de la comunidad (10%)
27
Integridad del registro público (15%)
40

Datos utilizados: Categorías: QUALIS B1 · Ediciones documentadas: 16 · Investigadores que lo siguen aquí: 6 · Investigadores que abrieron esta página en los últimos 24 meses: 2

Falta en el registro público: Tasas de aceptación históricas (+4,5) · Ediciones anteriores (+3,0)
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Confianza 80 %: la parte de la puntuación respaldada por datos observados y no por la línea base neutra. Cómo se calcula esta puntuación · Ver la clasificación · Versión del algoritmo 1.1 · Calculado el 2026-10-04

Solicitud de Artículos

EICS 2024 (ACM SIGCHI Symposium on Engineering Interactive Computing Systems) is a QUALIS B1 conference held in Cagliari, Italy on 2024-06-24. The paper submission deadline is 2024-02-16. Acceptance notifications are sent on 2024-03-28.

Topics Submissions advance the state of the art of the engineering of interactive systems. Topics include, but are not limited to: Modeling, specification and analysis of interaction and interactive systems Model-based development of interactive software Requirements engineering for interactive systems Methods, processes, principles and/or tools for building interactive systems (e.g., design, implementation, prototyping, evaluation, verification and validation, testing) Software architectures for interactive systems Formal methods within interactive systems engineering Certification issues of methods, tools, and processes to create interactive systems Frameworks, toolkits, domain-specific languages and APIs for interactive systems Languages and notations for describing user interfaces and interactions Integrating engineering issues in the design process of interactive systems Engineering design tools Engineering evaluation tools Supporting design in interactive development processes Computational-Interaction Systems and Techniques Interactive data-driven systems Engineering interactive applications with emerging technologies (e.g., adaptive, context-aware, tangible, haptic, touch and multitouch input, voice, gestures, EEG, multimodal input, mobile and wearable systems, AI, augmented, mixed, virtual realities...) Engineering hardware/software integration in interactive systems (e.g., fabrication and maker processes, physical computing, cyber-physical systems…) Engineering interactive systems for various user categories (e.g., children, elderly, people with disabilities,…) Engineering interactive systems for various application domains (e.g., health, home, entertainment, desktop, avionics, space, nuclear, civil protection, law enforcement, emergency services and calamity management...) Engineering interactive systems for specific properties (user experience, usability, safety, security, dependability, …) Engineering smart interactive systems (e.g. recommending, adaptive, intelligent) Building Human-centred AI systems (integrating explainable AI, intelligible design, human-in-the-loop, adaptive and context-aware, interactive agents…)
Última actualización por Dou Sun el

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