| 2016 | AAAI | Bidirectional Search That Is Guaranteed to Meet in the Middle |
| 2016 | AAAI | Toward a Taxonomy and Computational Models of Abnormalities in Images |
| 2016 | ACL | Finding Non-Arbitrary Form-Meaning Systematicity Using String-Metric Learning for Kernel Regression |
| 2016 | ACM-BCB | A Fast Sketch-based Assembler for Genomes |
| 2016 | ACM-BCB | Bipartite Matching Generalizations for Peptide Identification in Tandem Mass Spectrometry |
| 2016 | ASIACRYPT | Faster Fully Homomorphic Encryption: Bootstrapping in Less Than 0.1 Seconds |
| 2016 | ASP-DAC | Lattice-Based Boolean Diagrams: Canonical, Order-Independent Graphical Representations of Boolean Functions |
| 2016 | ASP-DAC | Netlist Reverse Engineering for High-Level Functionality Reconstruction |
| 2016 | ASPLOS | The Computational Sprinting Game |
| 2016 | ASSETS | Would You Be Mine: Appropriating Minecraft as an Assistive Technology for Youth with Autism |
| 2016 | CASE | Context-Aware Activity Prediction Using Human Behavior Pattern in Real Smart Home Environments |
| 2016 | CASE | An Integrated Framework for Human-Robot Collaborative Assembly in Hybrid Manufacturing Cells |
| 2016 | CASE | Regionally Growing Random Trees: A Synergistic Motion Planning and Control Algorithm for Dynamic Systems |
| 2016 | CASES | CaffePresso: An Optimized Library for Deep Learning on Embedded Accelerator-based Platforms |
| 2016 | CCS | PhishEye: Live Monitoring of Sandboxed Phishing Kits |
| 2016 | CGO | Exploiting Mixed SIMD Parallelism by Reducing Data Reorganization Overhead |
| 2016 | CHES | Differential Computation Analysis: Hiding Your White-Box Designs is Not Enough |
| 2016 | CHI | Building a Personalized, Auto-Calibrating Eye Tracker from User Interactions |
| 2016 | CHI | Finding Email in a Multi-Account, Multi-Device World |
| 2016 | CHI | On Looking at the Vagina through Labella |
| 2016 | CHI | Enhancing Cross-Device Interaction Scripting with Interactive Illustrations |
| 2016 | CHI | Empath: Understanding Topic Signals in Large-Scale Text |
| 2016 | CHI | The Effect of Visual Appearance on the Performance of Continuous Sliders and Visual Analogue Scales |
| 2016 | CHI | HCI Research as Problem-Solving |
| 2016 | CHI | RapID: A Framework for Fabricating Low-Latency Interactive Objects with RFID Tags |
| 2016 | CHI | Enabling Designers to Foresee Which Colors Users Cannot See |
| 2016 | CHI | Designing Movement-based Play With Young People Using Powered Wheelchairs |
| 2016 | CHI | Developing and Validating the User Burden Scale: A Tool for Assessing User Burden in Computing Systems |
| 2016 | CHI | Momentary Pleasure or Lasting Meaning?: Distinguishing Eudaimonic and Hedonic User Experiences |
| 2016 | CHI | Understanding and Mitigating the Effects of Device and Cloud Service Design Decisions on the Environmental Footprint of Digital Infrastructure |