Journal Information
IET Software
Impact Factor:

Call For Papers
IET Software publishes papers on all aspects of the software lifecycle, including design, development, implementation and maintenance. The focus of the journal is on the methods used to develop and maintain software, and their practical application.

Authors are especially encouraged to submit papers on the following topics, although papers on all aspects of software engineering are welcome:

    Software and systems requirements engineering;
    Formal methods, design methods, practice and experience;
    Software architecture, aspect and object orientation, reuse and re-engineering;
    Testing, verification and validation techniques;
    Software dependability and measurement;
    Human systems engineering and human-computer interaction;
    Knowledge engineering; expert and knowledge-based systems, intelligent agents;
    Information systems engineering;
    Application of software engineering in industry and commerce;
    Software engineering technology transfer;
    Management of software development;
    Theoretical aspects of software development;
    Education and training, including continuing professional development.
Last updated by Dou Sun in 2017-09-23
Special Issues
Special Issue on Gamification and Persuasive Games for Software Engineering
Submission Date: 2018-03-27

Persuasive games promise to deliver educational, political and sometimes advertising content alongside pure entertainment. They are considered as social and interactive systems in which we can make implicit and explicit arguments to the participants. To foster communication and collaboration in software development, games can be used to conduct a systemic form of persuasion especially in non-gaming context. Consequently, the use of game elements in business practices becomes a trendy subject for improving the business processes also known as Gamification, which is frequently used to align individuals’ motivations with business context. This journal Special Issue intends to include original, pertinent and relevant contributions to cover diverse topics to outline the implications of games and gamification in all stages of the software development, and the use of game elements in software process improvement and in best practices. The application or investigation of game elements in software process improvement about productivity enhancement, motivation, training, innovation, and customer engagement are also welcome. Topics of interest: • Gamification in software development • Gamification for improving innovation management • Motivational factors and customer engagement in the field of SPI • Gamified crowdsourcing for the activities for software testing and data collection • Gamification design for software development research • Virtual reality and simulations for activities of software development • Gamification in software process improvement • Non-digital games for improving the social aspects of software development • The future benefits of Gamification to teach software engineering and industry standards.
Last updated by Dou Sun in 2017-09-23
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