학회 정보

CCGIDIS 2026: International Symposium on Communicability, Computer Graphics and Innovative Design for Interactive Systems

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투고 마감일:
2026-02-12
통보일:
개최일:
2026-03-25
개최지:
Menton, France
개최 횟수:
15
조회: 32415   팔로우: 2   참가: 0
마감 카운트다운 배지 삽입
CCGIDIS
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회반 지수 (CP-I)

49.6 / 100
전체 5,695개 중 1,724위 · 상위 31%

컴퓨터 그래픽스·멀티미디어 분야 151개 중 62위 인간-컴퓨터 상호작용 분야 154개 중 64위

학술적 인정 (35%) 데이터 없음 — 중립 기준값 50점으로 계산 —
투고 선별성 (20%) 데이터 없음 — 중립 기준값 50점으로 계산 —
개최 횟수 (20%)
75
커뮤니티 관심도 (10%)
19
공개 자료 충실도 (15%)
35

사용한 입력: 확인되는 개최 횟수: 15 · 회반에서 팔로우 중인 연구자: 2명 · 지난 24개월 동안 이 페이지를 연 연구자: 2명

공개 자료에서 빠진 항목: 역대 게재율 (+4.5) · 역대 회차 (+3.0) · 최우수 논문 기록 (+2.3)
주최자는 학회를 인증 신청한 뒤 이 페이지에서 바로 추가할 수 있습니다. 점수는 매일 밤 다시 계산됩니다. 이 점수를 올리는 방법

신뢰도 45% — 점수 중 중립 기준값이 아니라 실제 관측된 데이터에 근거한 비율. 이 점수는 어떻게 계산되나 · 전체 순위 보기 · 알고리즘 버전 1.1 · 산출일 2026-10-11

논문 모집

CCGIDIS 2026 (International Symposium on Communicability, Computer Graphics and Innovative Design for Interactive Systems) is an academic conference held in Menton, France on 2026-03-25. The paper submission deadline is 2026-02-12.

In the current space of the 15th International Symposium on "Communicability, Computer Graphics and Innovative Design for Interactive Systems" (CCGIDIS 2026), we intend to set up a context of exchange of experiences, projects, research-in-progress, etc., in their way of development and reflexion about theoretical aspects with the purpose of drawing guidelines for the future in the middle and long run. Consequently, the discussion will be focused on – but not limited to – the following main issues (alphabetical order): 3D Computer Vision Artificial Life Audio-Visual Communication Behaviour Computer Animation Biomedical Image Analysis CAD / CAM / CAE Cinema 3D Cloud Computing and Multimedia Content Distribution Communicability Computational Geometry Computational Imaging Systems Computational Photography Computer Animation Computer Art and Creativity Computer Graphics for Security Computer Graphics for Users with Physical Disabilities Database and Compression Methods of the Graphic Information Design Categories for Interactive Systems: Evaluation Techniques Digital Cartography Digital Sound Eco-design Efficiency and Complexity Issues in Graphics Algorithms Extended Reality Finite Element Methods in Graphics Fractals and Chaos: Theory and Experiments Graphic Design Human/Children/AI-Computer Communication/Interaction Illumination Techniques Image Restoration for Cultural Heritage Industrial Design and Ergonomics Interactive Geometric Processing Machine Vision Medical Image Processing Modeling Non-rigid Objects Models of Design for Interactive Systems Molecular Graphics Motion Graphics Natural Phenomena and Computer Graphics Emulation Optimization Methods Perceptual Quality in Image Printing Technologies Progress and Challenges in Computer Graphics for Scientific Visualization Quality Attributes for Communicability Assessment Radiosity Ray Tracing Rendering Robot Vision Shape Analysis Social Impact of Visual Emerging Technologies for Education Social Networking and Video Narcissistic Personality Disorder Software Design Special Effects Speech and Natural Language Interfaces Surface: Appearance, Formation, Enhancement and Light Interactions Tangible User Interface Telecommunications Texture Mapping User-Centered Design Video Games Design Virtual Archaeology Virtual Museums and E-tourism Virtual Tutors and Education Visualizing Multivariate Data Web Design Wireless and Multimedia Mobile Phone Last year’s symposia, workshops, conferences, etc., organized by ALAIPO and AInCI, for instance, included research works on the topics (see above the alphabetical order). An extensive listing connotes and reflects the requirement and also skill necessary to find intersection zones of the disciplines among the different domains, fields, and specialities; which at the same time potentially boosts and merges the formerly different scientific views. All contributions should be of high originality, quality, clarity, and significance. Papers, demos, posters, doctoral consortium, workshops and parallel sessions related to: 2D / 3D Computer Graphics, 3D Printing, 3D Scene Modeling, Augmented Reality, Design Methods, Emerging Technologies for Medical Image Processing, Genetic Algorithms, Image Restoration, Imaging, Information Design, Intelligent Systems, Machine Learning and Neural Networks, Mixed Reality, Modelling, Motion Graphics Design, Multimedia Mobile Systems, Quality Design, Rendering, User Interface Design, Ubiquitous Computing, Virtual Reality, and other computational areas, will be welcome for your assessment. All submitted research works will be reviewed by a double-blind (at least three reviewers), non-blind, and participative peer review. These three kinds of review will support the selection process of those that will be accepted for their presentation at the international symposium.
최종 수정: Dou Sun ()

관련 학회

관련 저널

CCF정식 명칭영향력 지수출판사ISSN
IEEE Computer Graphics and Applications1.4IEEE0272-1716
Design Automation for Embedded Systems0.9Springer0929-5585
AIEEE Transactions on Multimedia9.7IEEE1520-9210
CKnowledge-Based Systems7.2Elsevier0950-7051
BSoftware & Systems Modeling3.2Springer1619-1366
AIEEE Transactions on Computers3.8IEEE0018-9340
CFuture Generation Computer Systems5.9Elsevier0167-739X
CNeurocomputing6.5Elsevier0925-2312
CPattern Recognition Letters3.9Elsevier0167-8655
BPattern Recognition7.6Elsevier0031-3203

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