会议信息

MMSys 2027: ACM Multimedia Systems Conference

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截稿日期:
2026-11-19 还有 44 天
通知日期:
2026-12-22
会议日期:
2027-03-30
会议地点:
Ghent, Belgium
届数:
ICORE: A   QUALIS: B3   浏览: 77449   关注: 17   参加: 2
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MMSys
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会伴指数 (CP-I)

71.8 / 100
全站第 306 名 / 共 5,693 个会议 · 前 6%

计算机图形学与多媒体 第 15 / 151

学术认可 (35%)
88
投稿选择性 (20%) 无数据 —— 按中性基准 50 分计入 —
会议传承 (20%)
79
社区关注 (10%)
47
资料公开度 (15%)
70

用到的输入: 收录等级:ICORE A, QUALIS B3 · 有据可查的届次:18 · 在会伴关注它的研究者:17 人 · 过去 24 个月打开过本页的研究者:11 人

公开资料里还缺: 历年录用率 (+4.5)
主办方认领本会议后,可直接在这一页补上;分数每晚重算。如何提升这个分数

置信度 80% —— 分数中有多大比例来自实际观测到的数据,而不是中性基准。 这个分数是怎么算出来的 · 查看完整榜单 · 算法版本 1.1 · 算于 2026-10-06

征稿

MMSys 2027 (ACM Multimedia Systems Conference) is a ICORE A / QUALIS B3 conference held in Ghent, Belgium on 2027-03-30. The paper submission deadline is 2026-11-19. Acceptance notifications are sent on 2026-12-22.

ACM MMSys 2027 Scope The 18th ACM Multimedia Systems Conference (MMSys 2027), together with its associated workshops, will take place from March 30 to April 2, 2027, in Ghent, Belgium. MMSys 2027 will bring together leading researchers and practitioners from both academia and industry to present and discuss the latest advances in multimedia systems. Unlike other venues that may focus on isolated aspects of multimedia, MMSys offers an inclusive and interdisciplinary forum covering a broad spectrum of topics, including networking, operating systems, real-time systems, databases, distributed computing, computer vision, and artificial intelligence. The conference fosters dialogue across these fields and provides a unique platform to explore the intersections and synergies among diverse approaches and solutions in multimedia systems research. Topics of Interest Submissions are solicited on all aspects of multimedia systems, including but not limited to: AI and Machine Learning in Multimedia Systems Machine/Deep learning for multimedia understanding and all aspects of multimedia systems Analytics for multimedia content and systems Multimodal Large Language Models for multimedia systems Generative Multimedia Systems Multimodal Fusion Media Content Content generation, adaptation, and summarization Multiview, immersive media 3D and volumetric media, such as meshes, light fields, point clouds, and 3D Gaussian splats Authoring language and tools Video games and cloud gaming Networking and Communication Adaptive streaming of multimedia content Sustainable (green) multimedia systems Network and system supports for multimedia Mobile multimedia and 5G/6G cellular networks Computing Paradigms for Multimedia Cloud and edge computing for multimedia systems Distributed systems for multimedia Cyber-physical systems Quality and Performance Quality of Experience (QoE) Evaluation Performance User behaviour analysis and modelling Multimedia Applications Multimedia systems for robotics and unmanned vehicles Multimedia systems for health Audio, image, and video coding for humans and machines Multi-sensory experiences Social VR/XR Games/Entertainment
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CCF全称影响因子出版商ISSN
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AIEEE Transactions on Multimedia9.7IEEE1520-9210
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BSoftware & Systems Modeling3.2Springer1619-1366
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