Conference Information

CSEDU 2027: International Conference on Computer Supported Education

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CSEDU
Submission Date:
2026-11-17 Due in 123 days
Notification Date:
2027-01-15
Conference Date:
2027-04-16
Location:
Rome, Italy
Years:
19
ICORE: B   Viewed: 425   Tracked: 0   Attend: 0

Call For Papers

CSEDU 2027 (International Conference on Computer Supported Education) is a ICORE B conference held in Rome, Italy on 2027-04-16. The paper submission deadline is 2026-11-17. Acceptance notifications are sent on 2027-01-15.

SCOPE CSEDU, the International Conference on Computer Supported Education, is a yearly meeting place for presenting and discussing new educational tools and environments, best practices and case studies on innovative technology-based learning strategies, and institutional policies on computer supported education including open and distance education. CSEDU will provide an overview of current technologies as well as upcoming trends, and promote discussion about the pedagogical potential of new educational technologies in the academic and corporate world. CSEDU seeks papers and posters describing educational technology research; academic or business case-studies; or advanced prototypes, systems, tools, and techniques. Full research reports (regular papers) and work-in-progress reports (position papers) are welcome, as well as general survey papers discussing future directions. Suggested topics are listed below in the section, “Conference Areas." Papers not falling into these topics may also be acceptable at the discretion of the program chairs. All papers must describe original work not previously published or submitted to another conference. Acceptance will be based on quality, relevance, and originality. Accepted papers, presented at the conference by one or more of the authors, will be published in the Proceedings of CSEDU under an ISBN and indexed by major indexes. CSEDU will also host special sessions dedicated to case-studies and commercial presentations, as well as tutorials dedicated to technical/scientific topics. Companies interested in presenting their products/methodologies or researchers interested in holding a tutorial, workshop, or special session are invited to contact the conference secretariat or visit the conference website. CONFERENCE AREAS Each of these topic areas is expanded below but the sub-topics list is not exhaustive. Papers may address one or more of the listed sub-topics, although authors should not feel limited by them. Unlisted but related sub-topics are also acceptable, provided they fit in one of the following main topic areas: 1. ARTIFICIAL INTELLIGENCE IN EDUCATION 2. INFORMATION TECHNOLOGIES SUPPORTING LEARNING 3. LEARNING/TEACHING METHODOLOGIES AND ASSESSMENT 4. SOCIAL CONTEXT AND LEARNING ENVIRONMENTS AREA 1: ARTIFICIAL INTELLIGENCE IN EDUCATION Adaptive Educational Systems Authoring of AI-based Learning Systems Intelligent Tutoring Systems AI Literacy Architectures for AI-based Educational Systems Learning Analytics and Educational Data Mining Pedagogical Agents Natural Language Processing Intelligent Learning and Teaching Systems Human-AI Collaboration in Education (Beyond Automation). AREA 2: INFORMATION TECHNOLOGIES SUPPORTING LEARNING Authoring Tools and Content Development Virtual and Augmented Learning Environments eLearning Platforms, Portals Tools for Educational Communication and Collaboration Next Generation Teaching and Learning Environments Pre-K/K-12 Education Emerging Technologies in Education for Sustainable Development Ubiquitous Learning and e-learning AREA 3: LEARNING/TEACHING METHODOLOGIES AND ASSESSMENT Synchronous and Asynchronous Learning Instructional Design Metrics and Performance Measurement Engineering Education Gamification, Game-Based and Simulation-Based Learning 21st Century Skills Active Learning Course Design and eLearning Curriculae Feedback and Learning Support AREA 4: SOCIAL CONTEXT AND LEARNING ENVIRONMENTS Computer-Supported Collaborative Learning Learning Communities Ethics in Digital Education Digital Wellbeing and Mental Health in Education Equity, Inclusive and Accessible Learning Technologies
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2013Understanding the Challenges of Introducing Self-driven Blended Learning in a Restrictive Ecosystem - Step 1 for Change Management: Understanding Student Motivation
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