Conference Information

ICXR 2026: CCF International Conference on Extended Reality

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ICXR
Submission Date:
2026-07-01
Notification Date:
2026-09-23
Conference Date:
2026-11-05
Location:
Guangzhou, China
Years:
3
CCF: C   Viewed: 485   Tracked: 1   Attend: 0

Call For Papers

ICXR 2026 (CCF International Conference on Extended Reality) is a CCF C conference held in Guangzhou, China on 2026-11-05. The paper submission deadline is 2026-07-01. Acceptance notifications are sent on 2026-09-23.

The International Conference on Extended Reality (ICXR) is a vibrant academic conference dedicated to advancing research and innovation in Virtual Reality (VR), Augmented Reality (AR), Mixed Reality (MR) and related technologies. Organized by the China Computer Federation (CCF) and hosted by its Virtual Reality and Visualization Technology Committee, ICXR 2026 continues its mission as part of the CCF's High-Quality International Academic Conference Incubation Program. The conference has been selected for inclusion in the CCF Recommended List of International Conferences. ICXR 2026 seeks original, high-quality papers in all areas related to extended reality (XR) technologies. We particularly encourage innovative research that explores the intersection of XR with Artificial Intelligence (AI), including but not limited to AI-driven content generation, intelligent interaction systems, machine learning for XR applications, and neural rendering techniques. The conference will feature a rigorous peer-review process with two review cycles. Authors of papers that receive positive initial reviews will have the opportunity to submit revised versions addressing reviewers' comments. Topics of Interest We invite submissions on a wide range of topics related to VR/AR/MR, including but not limited to: Virtual, Augmented, and Mixed Reality Systems XR Technologies and Applications 3D User Interfaces and Interaction Techniques Immersive Visualization and Analytics Computer Graphics for XR 3D Computer Vision Real-Time Rendering and Global Illumination Spatial Audio and Multimodal Interaction Haptic and Tactile Interfaces Display and Optical Technologies Tracking, Sensing, and Registration Locomotion and Navigation in Virtual Environments Avatar Representation and Virtual Humans 360° Image and Video Embodied AI Techniques and Systems Spatial Intelligence and World Models Multi-User and Collaborative XR Systems Presence, Embodiment, and Agency Cybersickness and Comfort in XR AI-Generated Content (AIGC) for XR Deep Learning for XR Applications Neural Rendering and Neural Radiance Fields Large Language Models for XR Interaction Digital Twins and Metaverse Technologies XR Applications in Education and Training Healthcare and Medical XR Industrial and Manufacturing Applications Cultural Heritage and Tourism Entertainment, Games, and Sports Accessibility and Inclusive Design Ethics, Privacy, and Social Implications Evaluation Methods and User Studies Software Architectures and Toolkits
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Related Journals

CCFFull NameImpact FactorPublisherISSN
CCCF Transactions on High Performance Computing1.9Springer2524-4922
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