会议信息
VRST 2025: ACM Symposium on Virtual Reality Software and Technology
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截稿日期:
2025-07-07
通知日期:
2025-09-01
会议日期:
2025-11-12
会议地点:
Montreal, Quebec, Canada
届数:
31
CCF: c   CORE: a   QUALIS: b1   浏览: 69536   关注: 27   参加: 3

征稿
Topics

VRST 2025 welcomes paper submissions relating (but not limited) to the following XR areas:

Display technology and interaction devices
Low-latency and high-performance software and applications
Multi-user and distributed XR
XR software environments and authoring systems
Interaction techniques
Tracking and sensing
Multimodal XR including haptics, smell, taste, and brain-computer interfaces
Audio & music processing, sound synthesis, and sonification
XR-related computer vision, computer graphics, and rendering techniques
Immersive analytics
Diversity and Inclusion in XR
XR-related modeling and simulation techniques
Avatars and virtual humans, virtual embodiment, and body-ownership illusions
Teleoperation and telepresence
Performance testing, user experience, and empirical studies
Locomotion and navigation
Perception, presence, and cognition
XR applications, e.g. training, medical, fabrication
Multi-disciplinary research projects involving innovative use of XR
最后更新 Dou Sun 在 2025-04-23
录取率
时间提交数录取数录取率(%)
2012882528.4%
20101033332%
20091003939%
20081223730.3%
2005552036.4%
2004823239%
2003812834.6%
20021052624.8%
1997763140.8%
最佳论文
时间最佳论文
2025See It and Hear It: Multimodal Guidance in MR-Based Neurosurgical Simulation for Skill Retention
2025A Study of Performance and Interaction Patterns in Hand and Tangible Interaction in Tabletop Mixed Reality
2025Shadow-Free Projection with Blur Mitigation on Dynamic, Deformable Surfaces
2024Enhancing VR Sketching with a Dynamic Shape Display
2024The Guide's Apprentices: Engaging Visitors of Virtual Museums through Appropriate Agent Embodiments
2024ChronoShore: Diagetic Temporal Exploration in a Simulated Virtual Coast Environment
2024A Study on the Effectiveness of Augmented Reality Signal-Integrated Camera Monitor Systems for Safe Lane Changing
2024White Lies in Virtual Reality: Impact on Enjoyment and Fatigue
2023Stay Vigilant: The Threat of a Replication Crisis in VR Locomotion Research
2023Intuitive User Interfaces for Real-Time Magnification in Augmented Reality
2022Walk This Beam: Impact of Different Balance Assistance Strategies and Height Exposure on Performance and Physiological Arousal in VR
2021Analysis of Detection Thresholds for Hand Redirection during Mid-Air Interactions in Virtual Reality
2021Presenting Sense of Loud Vocalization Using Vibratory Stimuli to the Larynx and Auditory Stimuli
2021Flyables: Haptic Input Devices for Virtual Reality using Quadcopters
2021Catching Jellies in Immersive Virtual Reality: A Comparative Teleoperation Study of ROVs in Underwater Capture Tasks
2020Realistic Virtual Humans from Smartphone Videos
2020Towards Physically Interactive Virtual Environments: Reactive Alignment with Redirected Walking
2020Moving Virtual Reality out of its Comfort Zone and Into the African Kalahari Desert Field: Experiences From Technological Co-Exploration With an Indigenous San Community in Namibia
2020Computing Object Selection Difficulty in VR using Run-time Contextual Analysis
2020Ray-Casting-based 3D pointing and Dragging Interface for Naked-Eye Stereoscopic Displays
2020Augmented Reality World Editor
2020HexTouch: Affective Robot Touch for Complementary Interactions to Companion Agents in Virtual Reality
2018The physical-virtual table: exploring the effects of a virtual human's physical influence on social interaction
2018Immersion and coherence in a stressful virtual environment
2018The physical-virtual table: exploring the effects of a virtual human's physical influence on social interaction
2018Immersion and coherence in a stressful virtual environment
2016A Novel Magnetic Levitation Haptic Device for Augmentation of Tissue Stiffness Perception
2016Procedurally Generated Virtual Reality from 3D Reconstructed Physical Space
2016A Novel Magnetic Levitation Haptic Device for Augmentation of Tissue Stiffness Perception
2016Procedurally Generated Virtual Reality from 3D Reconstructed Physical Space
2015JackIn head: Immersive Visual Telepresence System with Omnidirectional Wearable Camera for Remote Collaboration
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b2Ada-EuropeInternational Conference on Reliable Software Technologies2020-01-142020-03-202020-06-08
bb5QoSAInternational ACM Sigsoft Conference on the Quality of Software Architectures2016-01-182016-02-152016-04-05
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相关期刊
CCF全称影响因子出版商ISSN
Journal of Materials Processing Technology7.5Elsevier0924-0136
Journal of Hospitality and Tourism Technology6.9Emerald1757-9880
ACM Transactions on Intelligent Systems and Technology6.6ACM2157-6904
Virtual Reality5.0Springer1359-4338
Environmental Modelling & Software4.6Elsevier1364-8152
bInformation and Software Technology4.3Elsevier0950-5849
Language Learning & Technology4.1University of Hawaii Press1094-3501
bEmpirical Software Engineering3.6Springer1382-3256
International Journal of Imaging Systems and Technology2.5Wiley-Blackwell0899-9457
cInternational Journal on Software Tools for Technology Transfer1.100Springer1433-2779