Información de la conferencia
VRST 2025: ACM Symposium on Virtual Reality Software and Technology
https://vrst.acm.org/vrst2025/
Día de Entrega:
2025-07-07
Fecha de Notificación:
2025-09-01
Fecha de Conferencia:
2025-11-12
Ubicación:
Montreal, Quebec, Canada
Años:
31
CCF: c   CORE: a   QUALIS: b1   Vistas: 66782   Seguidores: 27   Asistentes: 3

Solicitud de Artículos
Topics

VRST 2025 welcomes paper submissions relating (but not limited) to the following XR areas:

    Display technology and interaction devices
    Low-latency and high-performance software and applications
    Multi-user and distributed XR
    XR software environments and authoring systems
    Interaction techniques
    Tracking and sensing
    Multimodal XR including haptics, smell, taste, and brain-computer interfaces
    Audio & music processing, sound synthesis, and sonification
    XR-related computer vision, computer graphics, and rendering techniques
    Immersive analytics
    Diversity and Inclusion in XR
    XR-related modeling and simulation techniques
    Avatars and virtual humans, virtual embodiment, and body-ownership illusions
    Teleoperation and telepresence
    Performance testing, user experience, and empirical studies
    Locomotion and navigation
    Perception, presence, and cognition
    XR applications, e.g. training, medical, fabrication
    Multi-disciplinary research projects involving innovative use of XR
Última Actualización Por Dou Sun en 2025-04-23
Coeficiente de Aceptación
AñoEnviadosAceptadosAceptados(%)
2012882528.4%
20101033332%
20091003939%
20081223730.3%
2005552036.4%
2004823239%
2003812834.6%
20021052624.8%
1997763140.8%
Los Mejores Artículos
AñoLos Mejores Artículos
2020HexTouch: Affective Robot Touch for Complementary Interactions to Companion Agents in Virtual Reality
2020Augmented Reality World Editor
2020Ray-Casting-based 3D pointing and Dragging Interface for Naked-Eye Stereoscopic Displays
2020Computing Object Selection Difficulty in VR using Run-time Contextual Analysis
2020Moving Virtual Reality out of its Comfort Zone and Into the African Kalahari Desert Field: Experiences From Technological Co-Exploration With an Indigenous San Community in Namibia
2020Towards Physically Interactive Virtual Environments: Reactive Alignment with Redirected Walking
2020Realistic Virtual Humans from Smartphone Videos
2018The physical-virtual table: exploring the effects of a virtual human's physical influence on social interaction
2018Immersion and coherence in a stressful virtual environment
2018The physical-virtual table: exploring the effects of a virtual human's physical influence on social interaction
2018Immersion and coherence in a stressful virtual environment
2016Procedurally Generated Virtual Reality from 3D Reconstructed Physical Space
2016A Novel Magnetic Levitation Haptic Device for Augmentation of Tissue Stiffness Perception
2016Procedurally Generated Virtual Reality from 3D Reconstructed Physical Space
2016A Novel Magnetic Levitation Haptic Device for Augmentation of Tissue Stiffness Perception
2015JackIn head: Immersive Visual Telepresence System with Omnidirectional Wearable Camera for Remote Collaboration
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cICVRVInternational Conference on Virtual Reality and Visualization2025-08-152025-09-152025-12-19
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b4ICSOFTInternational Conference on Software Technologies2025-01-172025-03-172025-06-11
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Revistas Relacionadas
CCFNombre CompletoFactor de ImpactoEditorISSN
Journal of Materials Processing Technology7.5Elsevier0924-0136
Journal of Hospitality and Tourism Technology6.9Emerald1757-9880
ACM Transactions on Intelligent Systems and Technology6.6ACM2157-6904
Virtual Reality5.0Springer1359-4338
Environmental Modelling & Software4.6Elsevier1364-8152
bInformation and Software Technology4.3Elsevier0950-5849
Language Learning & Technology4.1University of Hawaii Press1094-3501
bEmpirical Software Engineering3.6Springer1382-3256
International Journal of Imaging Systems and Technology2.5Wiley-Blackwell0899-9457
cInternational Journal on Software Tools for Technology Transfer1.100Springer1433-2779