Información de la conferencia

IEEE ICET 2026: International Conference on Educational Technology

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Día de Entrega:
2026-06-20
Fecha de Notificación:
2026-07-10
Fecha de conferencia:
2026-10-23
Ubicación:
Wuhan, China
Ediciones:
6
Vistas: 10027   Seguidores: 0   Asistentes: 0

Solicitud de Artículos

IEEE ICET 2026 (International Conference on Educational Technology) is an academic conference held in Wuhan, China on 2026-10-23. The paper submission deadline is 2026-06-20. Acceptance notifications are sent on 2026-07-10.

ICET 2026 is a scientific conference addressing real topics as seen by teachers, students, parents, and school leaders. Both scientists, professionals, and institutional leaders are invited to be informed by experts, sharpen their understanding of what education needs, and explore how to achieve it. The topics include but are not limited to the following: Track 1: Inclusive Learning Environments Universal Design for Learning (UDL) in Digital Education Accessibility Features in EdTech Tools for Diverse Learners Strategies for Addressing the Digital Divide Promoting Equity in Online and Hybrid Learning Models EdTech for Supporting Students with Disabilities Culturally Responsive Educational Technologies Gender Inclusivity in Educational Technology Adoption Gamification to Foster Engagement for Marginalized Groups Track 2: Artificial Intelligence in Education AI-Powered Personalized Learning Systems Chatbots and Virtual Assistants in Student Support Services Ethical Considerations in AI for Education Adaptive Learning Platforms for Tailored Instruction Automated Assessment and Feedback Systems Leveraging AI for Predictive Analytics in Education Language Processing Tools for Multilingual Learning Environments Using AI to Enhance Teacher Professional Development Track 3: Emerging Technologies in Learning Virtual Reality (VR) and Augmented Reality (AR) in Immersive Learning Blockchain Applications for Academic Credentialing Wearable Technology for Data-Driven Learning Insights Internet of Things (IoT) in Smart Classrooms Cloud-Based Solutions for Scalable Education Delivery Haptic Technologies for Hands-On Learning Experiences Serious Games and Simulations for STEM Education 5G Networks and Their Impact on Mobile Learning Track 4: Technology-Enabled Cultural Inheritance Intangible Cultural Heritage (ICH) Teaching and Inheritance in Digital Technology VR/AR Educational Applications for Cultural Heritage Intelligent Learning Tools for Traditional Languages Integration of Digital Museums with Classroom Teaching Personalized Recommendation Technology for Cultural Courses Virtual Simulation Training for Folk Culture Application of Educational Big Data in Cultural Inheritance Digital Teaching Programs for Traditional Crafts Track 5: Technology-Enabled Artistic Creation AI Collaborative Creation in Art Education Digital Painting and 3D Modeling Teaching Tools Intelligent Auxiliary Systems for Music Creation Technical Construction of Immersive Art Classrooms Virtual Simulation Design for Stage Art Digital Copyright Protection for Artistic Creations Integration of Interactive Media with Art Teaching Digital Exhibition of Students' Artworks Track 6: Technology-Enabled Innovative Talent Cultivation Digital Collaboration Platforms for Interdisciplinary Learning Technical Tool Integration in STEAM Education Programming Education and Computational Thinking Cultivation Innovative Applications of Virtual Simulation Experiments Digital Incubation Support for Innovation and Entrepreneurship Projects Technology-Enabled Programs for Project-Based Learning (PBL) Digital Skill Enhancement Tools for Lifelong Learning AI Educational Applications for Innovative Thinking Cultivation
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