Conference Information
ICGG 2022: International Congress on Games & Graphics
Submission Date:
Notification Date:
Conference Date:
Hong Kong, China
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Call For Papers
The purpose of ICGG 2022 is to bring together researchers, mathematicians, engineers, and practitioners interested in various aspects related to Games & Graphics.
The papers will be made to appear in a book to be published by ASDF HQ, India in EDLIB ( All the published papers will be indexed by Google Scholar and various other search engines.
Conference Topics

Novel solution concepts such as equilibrium or core solutions
Dynamic and stochastic games
Coalition formation games
Evolutionary game theory for wireless networks
Super-modular and sub-modular games
Mechanism design
Truthfulness and profitability in auctions and their applications to communication networks
Correlated equilibrium
Analysis of security and privacy in networks via game theory
Reinforcement and Q-learning
Imperfect/asymmetric information games
Multi-armed and restless bandit
Game Theory for Cloud Computing and its Application
Investigation of the Price of Anarchy (PoA)
Graphics Systems Architecture
Interaction and HCI
Rendering Techniques
Stylized Rendering
Geometric Computing
Virtual and Augmented Reality
Shape and Surface Modelling
Point-based Graphics
Physically Based Modelling
Computer Vision
Self-organizing and cognitive radio networks
Scientific Visualization
Data Compression for Graphics
Medical Imaging
Computation Geometry
Multimedia and Digital Media
Web Graphics
Image-Based Rendering
Graphic Toolkits
Computational Photography
Computer Animation
Information Visualization
Visual Analytics
Shape and Image Retrieval
Femto-cell coexistence and scheduling
Last updated by Dou Sun in 2021-11-21
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