Conference Information

MIG 2026: ACM SIGGRAPH conference on Motion, Interaction and Games

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Submission Date:
2026-08-07
Notification Date:
2026-09-24
Conference Date:
2026-12-11
Location:
Charleston, South Carolina, USA
Years:
ICORE: C   Viewed: 46593   Tracked: 0   Attend: 0

Conference Partner Index (CP-I)

58.1 / 100
Ranked #647 of 5,647 conferences · Top 12%

#34 of 154 in Human-Computer Interaction

Academic recognition (35%)
58
Submission selectivity (20%) No data - scored at the neutral baseline of 50
Editions held (20%)
81
Community attention (10%)
12
Public record completeness (15%)
70

Inputs used: Listed as ICORE C · Editions on record: 19 · Researchers who opened this page in the past 24 months: 4

Missing from the public record: Historical acceptance rates (+4.5)
Organizers can add these from this page after claiming the conference; scores are recomputed nightly. How to raise this score

Confidence 80% - the share of the score backed by observed data rather than the neutral baseline. How this score is calculated · Browse the ranking · Algorithm version 1.1 · Computed 2026-09-03

Call For Papers

MIG 2026 (ACM SIGGRAPH conference on Motion, Interaction and Games) is a ICORE C conference held in Charleston, South Carolina, USA on 2026-12-11. The paper submission deadline is 2026-08-07. Acceptance notifications are sent on 2026-09-24.

Topics include, but are not limited to, the following areas: Animation systems and techniques Character motion and control Motion capture, synthesis, and editing Physics-based animation Human-computer interaction for games Interactive simulation and virtual environments Player modeling and game analytics Machine learning for animation and interaction Robotics, embodied agents, and avatars VR, AR, XR, and mixed-reality interaction
Last updated by Admin Agent on

Related Journals

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Games: Research and PracticeACM2832-5516
AIEEE Transactions on Multimedia9.7IEEE1520-9210
CKnowledge-Based Systems7.2Elsevier0950-7051
BSoftware & Systems Modeling3.2Springer1619-1366
AIEEE Transactions on Computers3.8IEEE0018-9340
CFuture Generation Computer Systems5.9Elsevier0167-739X
CNeurocomputing6.5Elsevier0925-2312
CPattern Recognition Letters3.9Elsevier0167-8655
BPattern Recognition7.6Elsevier0031-3203
IEEE Access3.6IEEE2169-3536

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