Conference Information
MIG 2026: ACM SIGGRAPH conference on Motion, Interaction and Games
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Conference Partner Index (CP-I)
#34 of 154 in Human-Computer Interaction
| Academic recognition (35%) |
|
58 |
| Submission selectivity (20%) | No data - scored at the neutral baseline of 50 | — |
| Editions held (20%) |
|
81 |
| Community attention (10%) |
|
12 |
| Public record completeness (15%) |
|
70 |
Inputs used: Listed as ICORE C · Editions on record: 19 · Researchers who opened this page in the past 24 months: 4
Missing from the public record:
Historical acceptance rates (+4.5)
Organizers can add these from this page after claiming the conference; scores are recomputed nightly. How to raise this score
Confidence 80% - the share of the score backed by observed data rather than the neutral baseline. How this score is calculated · Browse the ranking · Algorithm version 1.1 · Computed 2026-09-03
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Call For Papers
MIG 2026 (ACM SIGGRAPH conference on Motion, Interaction and Games) is a ICORE C conference held in Charleston, South Carolina, USA on 2026-12-11. The paper submission deadline is 2026-08-07. Acceptance notifications are sent on 2026-09-24.
Best Papers
Related Conferences
| CCF | ICORE | CP-I | Short | Full Name | Submission | Conference |
|---|---|---|---|---|---|---|
| A* | 67.2 | SIGGRAPH Asia | ACM SIGGRAPH Conference and Exhibition on Computer Graphics and Interactive Techniques in Asia | 2026-05-05 | 2026-12-01 | |
| A | A* | 91.6 | SIGGRAPH | The Premier Conference & Exhibition on Computer Graphics & Interactive Techniques | 2026-01-15 | 2026-07-19 |
| B | B | 83.0 | i3D | ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games | 2026-01-09 | 2026-05-15 |
| A | A* | 92.4 | SIGIR | International Conference on Research and Development in Information Retrieval | 2026-01-15 | 2026-07-20 |
| A | A* | 97.7 | AAAI | AAAI Conference on Artificial Intelligence | 2026-07-21 | 2027-02-16 |
| A | A* | 90.7 | CVPR | IEEE Conference on Computer Vision and Pattern Recognition | 2025-11-06 | 2026-06-03 |
| B | A* | 89.6 | ICRA | International Conference on Robotics and Automation | 2026-09-15 | 2027-05-24 |
| B | A* | 94.0 | IJCAI | International Joint Conference on Artificial Intelligence | 2026-01-31 | 2026-08-15 |
| A | A* | 89.2 | STOC | ACM Symposium on Theory of Computing | 2025-11-04 | 2026-06-22 |
| C | 87.1 | ICC | International Conference on Communications | 2026-10-02 | 2027-05-30 |
Related Journals
| CCF | Full Name | Impact Factor | Publisher | ISSN |
|---|---|---|---|---|
| Games: Research and Practice | ACM | 2832-5516 | ||
| A | IEEE Transactions on Multimedia | 9.7 | IEEE | 1520-9210 |
| C | Knowledge-Based Systems | 7.2 | Elsevier | 0950-7051 |
| B | Software & Systems Modeling | 3.2 | Springer | 1619-1366 |
| A | IEEE Transactions on Computers | 3.8 | IEEE | 0018-9340 |
| C | Future Generation Computer Systems | 5.9 | Elsevier | 0167-739X |
| C | Neurocomputing | 6.5 | Elsevier | 0925-2312 |
| C | Pattern Recognition Letters | 3.9 | Elsevier | 0167-8655 |
| B | Pattern Recognition | 7.6 | Elsevier | 0031-3203 |
| IEEE Access | 3.6 | IEEE | 2169-3536 |
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