Conference Information
TALE 2019: International Conference on Teaching, Assessment, and Learning for Engineering
Submission Date:
2019-09-05 Extended
Notification Date:
Conference Date:
Yogyakarta, Indonesia
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Conference Location
Call For Papers
TALE is the IEEE Education Society’s flagship Asia-Pacific (IEEE Region 10) conference, catering to researchers and practitioners with an interest in science, technology, engineering and mathematics (STEM) education – with a particular emphasis on electrical and electronic engineering, telecommunications, computer engineering, computer science and allied disciplines – as well as those interested in the innovative use of digital technologies for learning, teaching and assessment in any discipline.

The TALE series was first established in 2012 to complement the IEEE Education Society's other, very popular Frontiers in Education and EDUCON conferences, which serve North America (IEEE Regions 1-7) and Europe, the Middle East and Africa (IEEE Region 8), respectively. Following highly successful conferences in Hong Kong (2012 and 2017); Bali, Indonesia (2013); Wellington, New Zealand (2014); Zhuhai, China (2015); Bangkok, Thailand (2016), and Wollongong, Australia (2018).

TALE 2019 will be held in Yogyakarta, Indonesia from 10-13 December 2019 on capital of Java Kingdom, home to the Borobudur Temple--one of the Seven Wonders of the World. It will be hosted by Binus University and co-sponsored by the IEEE Indonesia Chapter.

The target audience of the conference is diverse and includes those working in the higher education, Vocational Education and Training (VET), K-12, corporate, government, military, and healthcare sectors.

The theme of the TALE 2019 is

    "Creative & Innovative Education to Enhance the Quality of Life"

This years tracks include:

Core Tracks

    Engineering Education
    Computing & IT Education
    Science, Technology, Engineering and Mathematics (STEM) Education (K-12)
    Online and Technology-Enhanced Learning
    Workplace, Community & Informal Learning
    Entrepreneurship and Startup in Education and Training

Special Tracks

    XR & Immersive Learning Environments.
    Organized in conjunction with the Immersive Learning Research Network (iLRN)
    Big Data, Analytics & Machine Learning in Education.
    Organized in conjunction with the Society for Learning Analytics Research (SoLAR)
    Engineering of Learning Technologies.
    Organized in conjunction with the Samsung Research Indonesia(SRI)
    Games and Creativity in Education and Training.
Last updated by Dou Sun in 2019-09-01
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