Conference Information
CGAG 2015: International Conference on Computer Graphics, Animation and Game
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Conference Partner Index (CP-I)
#131 of 148 in Computer Graphics & Multimedia
| Academic recognition (35%) | No data - scored at the neutral baseline of 50 | — |
| Submission selectivity (20%) | No data - scored at the neutral baseline of 50 | — |
| Editions held (20%) |
|
43 |
| Community attention (10%) |
|
15 |
| Public record completeness (15%) |
|
25 |
Inputs used: Editions on record: 4 · Researchers following it here: 1 · Researchers who opened this page in the past 24 months: 2
Missing from the public record:
Historical acceptance rates (+4.5) · Past editions (+3.0) · Best-paper records (+2.3)
Organizers can add these from this page after claiming the conference; scores are recomputed nightly. How to raise this score
Confidence 45% - the share of the score backed by observed data rather than the neutral baseline. How this score is calculated · Browse the ranking · Algorithm version 1.1 · Computed 2026-09-01
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Call For Papers
CGAG 2015 (International Conference on Computer Graphics, Animation and Game) is an academic conference held in Jeju Island, Korea on 2015-12-16. The paper submission deadline is 2015-10-15. Acceptance notifications are sent on 2015-11-10.
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Related Journals
| CCF | Full Name | Impact Factor | Publisher | ISSN |
|---|---|---|---|---|
| IEEE Computer Graphics and Applications | 1.4 | IEEE | 0272-1716 | |
| International Journal of Computer Graphics & Animation | AIRCC | 2231-3591 | ||
| A | IEEE Transactions on Multimedia | 9.7 | IEEE | 1520-9210 |
| C | Knowledge-Based Systems | 7.2 | Elsevier | 0950-7051 |
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| B | Pattern Recognition | 7.6 | Elsevier | 0031-3203 |
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