학회 정보

TEI 2027: International Conference on Tangible, Embedded and Embodied Interaction

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투고 마감일:
2026-07-31 34일 남음
통보일:
개최일:
2027-01-24
개최지:
Lisbon, Portugal
개최 횟수:
21
ICORE: B   QUALIS: B1   조회: 26712   팔로우: 4   참가: 0

논문 모집

TEI 2027 (International Conference on Tangible, Embedded and Embodied Interaction) is a ICORE B / QUALIS B1 conference held in Lisbon, Portugal on 2027-01-24. The paper submission deadline is 2026-07-31.

TEI'27 is the 21st annual ACM conference presenting the latest research and innovations in tangible, embedded, and embodied interaction. Over the past two decades, the ACM TEI Conference has grown significantly in visibility and impact, showcasing outstanding work from researchers and practitioners around the world. TEI brings together researchers, practitioners, industry professionals, artists, designers and students from diverse disciplines including engineering, interaction design, computer science, product design, media studies and the arts. The conference will take place January 24–27, 2027 in Lisbon, Portugal. For 2027 we aim to maintain the intimate, cross-disciplinary spirit of TEI while highlighting new directions in how bodies and space shape interactive systems. TEI'27 is planned as an in-person conference to offer the full tangible and embodied experience that defines the TEI community. More details for each track and program will be provided at a later date, but Papers and Pictorials are due July 31st (AoE). Theme: The Body in Space The theme for TEI'27, “The Body in Space”, foregrounds how bodies – individual and collective, human and non-human – inhabit, move through, sense, and shape physical and hybrid spaces. We invite work that examines corporeality and spatiality in interaction design, for example: embodied sensing and actuation (wearables, on-body interfaces, prosthetic and assistive technologies) spatial interfaces and locative experiences (virtual bodies, augmented architecture, urban computing) movement, gesture, and kinaesthetic interaction in public and private spaces tactile, haptic, and multisensory design that links body and environment choreography of social and collaborative interactions across shared spaces We welcome empirical studies, design work, system prototypes, theoretical perspectives, and artistic investigations that explore how the lived body and physical space co-constitute meaningful interactions.
최종 수정: Dou Sun ()

관련 학회

CCFICOREQUALIS약칭정식 명칭투고 마감통보일개최일
AA*A1SIGIRInternational Conference on Research and Development in Information Retrieval2026-01-152026-04-022026-07-20
AA*A1AAAIAAAI Conference on Artificial Intelligence2026-07-212026-11-302027-02-16
AA*A1CVPRIEEE Conference on Computer Vision and Pattern Recognition2025-11-062026-02-202026-06-03
BA*A1ICRAInternational Conference on Robotics and Automation2025-09-152026-06-01
BA*A1IJCAIInternational Joint Conference on Artificial Intelligence2026-01-312026-08-15
AA*A1STOCACM Symposium on Theory of Computing2025-11-042026-02-012026-06-22
CA2ICCInternational Conference on Communications2025-10-132026-01-122026-05-24
CBA2IJCNNInternational Joint Conference on Neural Networks2025-01-152025-03-312025-06-30
BA1ICASSPInternational Conference on Acoustics, Speech and Signal Processing2026-09-162027-01-132027-05-16
BA*A1PODSACM SIGMOD Conference on Principles of DB Systems2026-12-032027-03-012027-06-13

관련 저널

CCF정식 명칭영향력 지수출판사ISSN
AIEEE Transactions on Multimedia9.7IEEE1520-9210
CKnowledge-Based Systems7.2Elsevier0950-7051
BSoftware & Systems Modeling3.2Springer1619-1366
AIEEE Transactions on Computers3.8IEEE0018-9340
CFuture Generation Computer Systems6.1Elsevier0167-739X
CNeurocomputing6.5Elsevier0925-2312
CPattern Recognition Letters3.9Elsevier0167-8655
BPattern Recognition7.6Elsevier0031-3203
IEEE Access3.6IEEE2169-3536
AIEEE Transactions on Dependable and Secure Computing7.5IEEE1545-5971

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