Conference Information

HCII 2016: International Conference on Human-Computer Interaction

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Submission Date:
2015-11-06 Extended
Notification Date:
2015-12-04
Conference Date:
2016-07-17
Location:
Toronto, Canada
Years:
18
QUALIS: B2   Viewed: 34909   Tracked: 6   Attend: 2

Call For Papers

HCII 2016 (International Conference on Human-Computer Interaction) is a QUALIS B2 conference held in Toronto, Canada on 2016-07-17. The paper submission deadline is 2015-11-06 (extended). Acceptance notifications are sent on 2015-12-04.

HCI International 2016, jointly with the affiliated Conferences, held under one management and one registration, will take place at The Westin Harbour Castle Hotel in Toronto, Canada, under the auspices of 15 distinguished international boards. HCII2016 invite you to participate and contribute to the international forum for the dissemination and exchange of up-to-date scientific information on theoretical, generic and applied areas of HCI, through the following modes of communication: Plenary / Keynote Presentation, Parallel Sessions, Poster Sessions, Tutorials and Exhibition. The Conference will start with three days of Tutorials (17-19 July). Parallel Sessions, Poster Sessions and the Exhibition will be held during the last three days (20-22 July) of the Conference. Human-Computer Interaction Thematic Area Indicative topics/keywords of the broad spectrum of issues to be addressed: Business Artifact lifecycle management Consumer and user Marketing and HCI Concept Maturity Models in HCI Semiotics and HCI Culture Cultural Difference in User interface Internationalization and Localization Design Analysis and design methods Design thinking Guidelines and heuristics for design Human Centered Design and User Centered Design Information design Integration of HCI and Agile Methods Education e-Learning and Distant Learning HCI and children Emotion and Kansei Kansei Engineering Experimental Aesthetics Emotions in HCI Hedonic Attributes Entertainment Game Design Gamification Interface Entertainment Systems General Ecological interfaces HCI methods and theories Psychology and Cognition Affordance and Signifier Psychological application for user interface Service Service design Service engineering Society Citizen Involvement e-Government HCI for Food Product Innovation Social Networks Cooperation Technology Adaptive and personalized interfaces Augmented Reality and Environments Cloud computing Context-dependent system CUI, SUI ad GUI Deep Learning Application Gesture and eye–gaze based interaction Graphical user interface Haptic user interface Information visualization Intelligent and agent systems Interaction design Interaction in Virtual and Augmented Reality environments Interaction through wireless communication networks Interfaces for distributed environments Interfaces for Large Displays IoT (Internet of Things) Large System User Interface Mobile HCI Multimedia design Multimodal interface Natural user interfaces (NUI) Non–verbal interfaces Real life environments Singularity and Its Influence Smart home Tangible and virtual user interfaces Tools for HCI UX and Usability Attractiveness Ethnography and field work Evaluation methods and techniques Evaluation/Comparison of Usability and UX methods Human Factors engineering approach ISO and other International Standards Novices and experts Qualitative and quantitative measurement and evaluation Standards in Usability, Accessibility & UX User experience Human Interface and the Management of Information Thematic Area Indicative topics/keywords of the broad spectrum of issues to be addressed: Art with new technology Business integration Collaborative work Community computing Data visualization and big data management Decision support systems E–commerce E-learning and e-education Electronic publishing Evaluating information Green design Haptic and Tactile interaction Health Promotion e-Health and its application Humanization of work Human-centered organization Information presentation Information accessibility Intellectual property Intelligent systems Interaction design Knowledge management Learning communities Legal Issues in IT and IS Medical information system and its application Mobile networking Multimodal interaction New traffic control system and its management of information Organizational design and Management Participatory design Push technologies Quality of life and lifestyle Safety, security and reliability Service applications Service design Service management Sustainable design
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