会议信息

HCII 2016: International Conference on Human-Computer Interaction

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截稿日期:
2015-11-06 Extended
通知日期:
2015-12-04
会议日期:
2016-07-17
会议地点:
Toronto, Canada
届数:
18
QUALIS: B2   浏览: 35637   关注: 6   参加: 2

会伴指数 (CP-I)

56.1 / 100
全站第 770 名 / 共 5,687 个会议 · 前 14%

人机交互 第 36 / 154

学术认可 (35%)
68
投稿选择性 (20%) 无数据 —— 按中性基准 50 分计入 —
会议传承 (20%)
79
社区关注 (10%)
27
资料公开度 (15%)
25

用到的输入: 收录等级:QUALIS B2 · 有据可查的届次:18 · 在会伴关注它的研究者:6 人 · 过去 24 个月打开过本页的研究者:2 人

公开资料里还缺: 历年录用率 (+4.5) · 历届信息 (+3.0) · 最佳论文记录 (+2.3)
主办方认领本会议后,可直接在这一页补上;分数每晚重算。如何提升这个分数

置信度 80% —— 分数中有多大比例来自实际观测到的数据,而不是中性基准。 这个分数是怎么算出来的 · 查看完整榜单 · 算法版本 1.1 · 算于 2026-09-27

征稿

HCII 2016 (International Conference on Human-Computer Interaction) is a QUALIS B2 conference held in Toronto, Canada on 2016-07-17. The paper submission deadline is 2015-11-06 (extended). Acceptance notifications are sent on 2015-12-04.

HCI International 2016, jointly with the affiliated Conferences, held under one management and one registration, will take place at The Westin Harbour Castle Hotel in Toronto, Canada, under the auspices of 15 distinguished international boards. HCII2016 invite you to participate and contribute to the international forum for the dissemination and exchange of up-to-date scientific information on theoretical, generic and applied areas of HCI, through the following modes of communication: Plenary / Keynote Presentation, Parallel Sessions, Poster Sessions, Tutorials and Exhibition. The Conference will start with three days of Tutorials (17-19 July). Parallel Sessions, Poster Sessions and the Exhibition will be held during the last three days (20-22 July) of the Conference. Human-Computer Interaction Thematic Area Indicative topics/keywords of the broad spectrum of issues to be addressed: Business Artifact lifecycle management Consumer and user Marketing and HCI Concept Maturity Models in HCI Semiotics and HCI Culture Cultural Difference in User interface Internationalization and Localization Design Analysis and design methods Design thinking Guidelines and heuristics for design Human Centered Design and User Centered Design Information design Integration of HCI and Agile Methods Education e-Learning and Distant Learning HCI and children Emotion and Kansei Kansei Engineering Experimental Aesthetics Emotions in HCI Hedonic Attributes Entertainment Game Design Gamification Interface Entertainment Systems General Ecological interfaces HCI methods and theories Psychology and Cognition Affordance and Signifier Psychological application for user interface Service Service design Service engineering Society Citizen Involvement e-Government HCI for Food Product Innovation Social Networks Cooperation Technology Adaptive and personalized interfaces Augmented Reality and Environments Cloud computing Context-dependent system CUI, SUI ad GUI Deep Learning Application Gesture and eye–gaze based interaction Graphical user interface Haptic user interface Information visualization Intelligent and agent systems Interaction design Interaction in Virtual and Augmented Reality environments Interaction through wireless communication networks Interfaces for distributed environments Interfaces for Large Displays IoT (Internet of Things) Large System User Interface Mobile HCI Multimedia design Multimodal interface Natural user interfaces (NUI) Non–verbal interfaces Real life environments Singularity and Its Influence Smart home Tangible and virtual user interfaces Tools for HCI UX and Usability Attractiveness Ethnography and field work Evaluation methods and techniques Evaluation/Comparison of Usability and UX methods Human Factors engineering approach ISO and other International Standards Novices and experts Qualitative and quantitative measurement and evaluation Standards in Usability, Accessibility & UX User experience Human Interface and the Management of Information Thematic Area Indicative topics/keywords of the broad spectrum of issues to be addressed: Art with new technology Business integration Collaborative work Community computing Data visualization and big data management Decision support systems E–commerce E-learning and e-education Electronic publishing Evaluating information Green design Haptic and Tactile interaction Health Promotion e-Health and its application Humanization of work Human-centered organization Information presentation Information accessibility Intellectual property Intelligent systems Interaction design Knowledge management Learning communities Legal Issues in IT and IS Medical information system and its application Mobile networking Multimodal interaction New traffic control system and its management of information Organizational design and Management Participatory design Push technologies Quality of life and lifestyle Safety, security and reliability Service applications Service design Service management Sustainable design
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