Conference Information
HPG 2023: High Performance Graphics
https://www.highperformancegraphics.org/2023/Submission Date: |
2023-04-12 |
Notification Date: |
2023-05-05 |
Conference Date: |
2023-06-26 |
Location: |
Delft, the Netherlands |
Years: |
38 |
Viewed: 13194 Tracked: 3 Attend: 0
Call For Papers
We invite original and innovative performance-oriented contributions to the design of algorithms and hardware architectures, for all areas of graphics in the broadest sense, including rendering, virtual and augmented reality, ray tracing, physics, and animation. We also invite contributions to the emerging areas in visual computing such as high-performance computer vision, and machine learning as well as topics on compiler and language technology. Topics include (but are not limited to): Hardware and systems for high-performance graphics Graphics hardware simulation, optimization, and performance measurement Shading architectures Novel fixed-function hardware design Hardware design for mobile, embedded, integrated devices Streaming, caching, and out-of-core techniques Cloud-accelerated graphics systems Green computing and rendering on low-power devices Real-time and interactive ray tracing hardware or software Novel Acceleration data structures Novel BVH construction, traversal and optimization techniques Ray traversal, sorting, batching and intersection techniques Scheduling and shading for ray tracing Hybrid rendering with rasterization and ray tracing Hardware-acceleration for ray tracing Novel use cases of ray tracing hardware (e.g., audio and physics) Rendering algorithms Surface representations and tessellation algorithms Static and animated volumetric data representation and rendering Compression/decompression for geometry, textures and acceleration structures Interactive rendering algorithms Physically-based rendering algorithms and data structures Image sampling, reconstruction, and filtering techniques Vector graphics Denoising for rendering Lightfield rendering, processing and manipulation Approaches for spatial and temporal reuse of samples and importance High-performance machine learning techniques High-performance machine learning systems for graphics Deep learning approaches with a focus on real-time graphics and image generation Neural rendering Hardware-acceleration for machine learning High-performance and real-time computer vision Real-time computer vision techniques; e.g., image and video processing Visual data analysis and scene understanding Large-scale computer vision systems (efficient data management/processing) Programming models, languages, and compilation techniques Programming models and languages for graphics, vision, and image processing APIs for real-time ray tracing Shading language design and implementation Programming abstractions for interactive rendering pipelines Parallel computing for graphics and visual computing applications Physics, sound processing, and animation Large data visualization Novel applications of GPU computing Perception-based graphics and emerging display technologies Virtual and augmented reality systems Low-latency rendering and high-performance processing of sensor input Rendering optimizations based on human perception Human-centered interaction and visualization Perceptually motivated image and video quality metrics Advances in human visual understanding
Last updated by Dou Sun in 2023-04-16
Acceptance Ratio
Year | Submitted | Accepted | Accepted(%) |
---|---|---|---|
2007 | 30 | 12 | 40% |
2006 | 45 | 14 | 31.1% |
2005 | 32 | 13 | 40.6% |
2004 | 43 | 14 | 32.6% |
2003 | 39 | 13 | 33.3% |
2002 | 32 | 14 | 43.8% |
2001 | 29 | 14 | 48.3% |
2000 | 31 | 14 | 45.2% |
Best Papers
Year | Best Papers |
---|---|
2017 | Exploiting Budan-Fourier and Vincent's Theorems for Ray Tracing 3D Bézier Curves |
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Short | Full Name | Submission | Conference |
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RTSS | IEEE Real-Time Systems Symposium | 2023-05-25 | 2023-12-05 |
ICRAE | International Conference on Robotics and Automation Engineering | 2020-10-10 | 2020-11-20 |
URAI | International Conference on Ubiquitous Robots and Ambient Intelligence | 2015-07-20 | 2015-10-28 |
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FCCM | International Symposium on Field-Programmable Custom Computing Machines | 2022-01-10 | 2022-05-15 |
IFID | International Forum on Industrial Design | 2020-03-01 | 2020-05-15 |
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Related Journals
CCF | Full Name | Impact Factor | Publisher | ISSN |
---|---|---|---|---|
Journal of Building Performance Simulation | 3.110 | Taylor & Francis | 1940-1493 | |
b | Performance Evaluation | 1.987 | Elsevier | 0166-5316 |
International Journal of Health Geographics | 3.918 | Springer | 1476-072X | |
ACM Transactions on Modeling and Performance Evaluation of Computing Systems | ACM | 2376-3639 | ||
c | Computers & Graphics | 1.936 | Elsevier | 0097-8493 |
Journal of Informetrics | 5.107 | Elsevier | 1751-1577 | |
a | ACM Transactions on Graphics | ACM | 0730-0301 | |
Computing and Informatics | Institute of Informatics, Slovakia | 1335-9150 | ||
Brain Informatics | Springer | 2198-4018 | ||
International Journal of Performability Engineering | RAMS Consultants | 0973-1318 |
Full Name | Impact Factor | Publisher |
---|---|---|
Journal of Building Performance Simulation | 3.110 | Taylor & Francis |
Performance Evaluation | 1.987 | Elsevier |
International Journal of Health Geographics | 3.918 | Springer |
ACM Transactions on Modeling and Performance Evaluation of Computing Systems | ACM | |
Computers & Graphics | 1.936 | Elsevier |
Journal of Informetrics | 5.107 | Elsevier |
ACM Transactions on Graphics | ACM | |
Computing and Informatics | Institute of Informatics, Slovakia | |
Brain Informatics | Springer | |
International Journal of Performability Engineering | RAMS Consultants |
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