Información de la conferencia

ASIG 2026: Asia Symposium on Image and Graphics

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Día de Entrega:
2026-08-20 Extended
Fecha de Notificación:
2026-09-20
Fecha de conferencia:
2026-12-04
Ubicación:
Kyoto, Japan
Ediciones:
4
Organizador:
Vistas: 9590   Seguidores: 0   Asistentes: 0

Solicitud de Artículos

ASIG 2026 (Asia Symposium on Image and Graphics) is an academic conference held in Kyoto, Japan on 2026-12-04. The paper submission deadline is 2026-08-20 (extended). Acceptance notifications are sent on 2026-09-20.

We encourage authors to submit original and previously unpublished research work. All submissions will be peer-reviewed by experts in the respective fields. Accepted papers will be published in the symposium proceedings and indexed in major databases. Topics of interest include but are not limited to: Track 1. Image Processing and Analysis - Image enhancement, restoration, and filtering - Image segmentation and object detection - Image compression, coding, and transmission - Medical image processing and analysis - Remote sensing and satellite image processing - Hyperspectral and multispectral image analysis Track 2. Computer Vision and Pattern Recognition - Object detection, tracking, and recognition - 3D vision and reconstruction - Motion analysis and action recognition - Scene understanding and semantic segmentation - Face, gesture, and pose recognition - Deep learning for computer vision tasks Track 3. Graphics and Visualization - Rendering techniques (real-time, photorealistic, non-photorealistic) - Geometric modeling and processing - Animation, simulation, and virtual reality - Augmented reality and mixed reality - Scientific and information visualization - GPU-based graphics and parallel computing Track 4. Machine Learning and AI for Image and Graphics - Deep learning for image and graphics applications - Generative models (GANs, VAEs, diffusion models) - Reinforcement learning in visual tasks - Transfer learning and domain adaptation - Explainable AI for image and graphics - Neural rendering and neural networks for graphics Track 5. Multimedia Systems and Applications - Multimedia content analysis and retrieval - Multimedia compression and streaming - Interactive multimedia systems and user interfaces - Multimedia security, watermarking, and forensics - Social media analysis and recommendation systems - Applications in gaming, entertainment, and education Track 6. Emerging Technologies and Interdisciplinary Applications - Quantum image processing and computing - Neuromorphic computing for image and graphics - Edge and fog computing for visual data processing - Ethical and societal implications of image and graphics technologies - Applications in autonomous vehicles, robotics, and drones
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