Conference Information

EuroXR 2023: EuroXR International Conference

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EuroXR
Submission Date:
2023-05-15 Extended
Notification Date:
2023-07-13
Conference Date:
2023-11-29
Location:
Rotterdam, The Netherlands
Years:
20
ICORE: C   Viewed: 7545   Tracked: 0   Attend: 0

Call For Papers

EuroXR 2023 (EuroXR International Conference) is a ICORE C conference held in Rotterdam, The Netherlands on 2023-11-29. The paper submission deadline is 2023-05-15 (extended). Acceptance notifications are sent on 2023-07-13.

TOPICS OF INTEREST include, but are not limited to: Technologies XR system architecture Collaborative and distributed XR Augmented Reality and mobile devices Augmented Virtuality Novel inpunt devices Tracking and motion technologies Advances in display technologies Image-based 3D modeling and rendering Realistic rendering of dynamic or complex scenes 3D audio rendering and related technologies Tracking and motion technologies Advances in display technologiesImage-based 3D modelling and rendering Realistic rendering of dynamic or complex scenes 3D audio rendering and related technologies Haptics and force-feedback, algorithms, systems, and devices. Realtime audio rendering and interfaces Real-time modelling & simulation Immersive collaboration: technologies, use cases, management Immersive analytics: interactions, models, architectures Artificial intelligence for XR Virtual humans for XR Crowd simulations Teleoperation and telepresence Human factors issues User studies on all topics related to XR Presence, realism, validity, fidelity 3D user interfaces and/or 3D interaction metaphors Self-representation and embodiment, avatars, virtual humans Cybersickness and side effects Perception and cognition Cost effectiveness and cost efficiency Ethical procedures and guidelines Cybersecurity, data protection and other legal issues Applications Industrial applications Aerospace and Transport Construction and Architecture Manufacturing and Engineering Consumer neuroscience Organizational neuroscience Medicine and Rehabilitation Product and Process design Robotics Training and Education Cultural heritage Creative Practice Serious Gaming and Edutainment
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