会议信息

ICEBT 2020: International Conference on E-Education, E-Business and E-Technology

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截稿日期:
2020-05-05 已截稿
通知日期:
2020-05-20
会议日期:
2020-06-05
会议地点:
Shanghai, China
届数:
4
浏览: 14437   关注: 0   参加: 0
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ICEBT
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会伴指数 (CP-I)

40.7 / 100
全站第 4,880 名 / 共 5,696 个会议 · 前 86%

教育与教育技术 第 117 / 140 信息系统与 Web 第 206 / 253

学术认可 (35%) 无数据 —— 按中性基准 50 分计入 —
投稿选择性 (20%) 无数据 —— 按中性基准 50 分计入 —
会议传承 (20%)
43
社区关注 (10%)
8
资料公开度 (15%)
25

用到的输入: 有据可查的届次:4 · 过去 24 个月打开过本页的研究者:2 人

公开资料里还缺: 历年录用率 (+4.5) · 历届信息 (+3.0) · 最佳论文记录 (+2.3)
主办方认领本会议后,可直接在这一页补上;分数每晚重算。如何提升这个分数

置信度 45% —— 分数中有多大比例来自实际观测到的数据,而不是中性基准。 这个分数是怎么算出来的 · 查看完整榜单 · 算法版本 1.1 · 算于 2026-10-14

征稿

ICEBT 2020 (International Conference on E-Education, E-Business and E-Technology) is an academic conference held in Shanghai, China on 2020-06-05. The paper submission deadline is 2020-05-05 (extended). Acceptance notifications are sent on 2020-05-20.

2020 The 4th International Conference on E-Education, E-Business and E-Technology (ICEBT 2020) is the premier forum for scientists, researchers and students to discuss and exchange their new ideas, novel results, work in progress and experience on all aspects of E-Education, E-Business and E-Technology. Topics of particular interest include, but are not limited to: AV-Communication and Multimedia Accessibility to Disabled Users e-Business Assessment Methods in Blended Learning Environments Assessment Software Tools Innovative business models Assessment and Accreditation of Courses and Institutions Authoring Tools and Content Development Enterprise application integration Blended Learning Collaborative Learning Business process re-engineering Community Building Computer-Aided Assessment Virtual enterprises and virtual markets Context Dependent Learning Cooperation with Industry in Teaching Supply, demand, and value chains Course Design and E-Learning Curriculae Critical Success Factors in Distance Learning Virtual organizations and coalitions Digital Libraries for E-Learning Distance Education Customer relationship management Distance and E-Learning in a Global Context E-Learning Hardware and Software e-Collaboration and e-Services E-Learning Platforms, Portals E-Learning Success Cases Inter-organizational systems E-Testing and new Test Theories E-learning in Electrical, Mechanical, Civil and information engineering Future work environments for e-Business Educating the Educators Errors in E-Learnings Business process integration Groupware Tools Higher Education vs. Vocational Training Mobile business Immersive Learning Impact and Achievements of International Initiatives e-Commerce Intelligent Tutoring Systems Interdisciplinary Programs for Distance Education Business-to-business e-commerce International Partnerships in Teaching Joint Degrees Business-to-consumer e-commerce Learning Organization Lifelong Learning: Continuing Professional Training and Development E-government, policy and law Medical Applications Metrics and Performance Measurement Business/Enterprise Architectures Mobile Learning (M-learning) Ontologies and Meta-Data Standards Mobile and pervasive commerce Pedagogy Enhancement with E-Learning Security Aspects Electronic Markets and Multiagent Systems Simulated Communities and Online Mentoring Standards and Interoperability Semantic Web ontologies, rules and services Supervising and Managing Student Projects Synchronous and Asynchronous Learning Digital goods and products Teacher Evaluation Technology Enhanced Learning e-Negotiations, auctioning and contracting Technology Support for Pervasive Learning Theoretical Bases of E-Learning Environments B2B, B2C, and C2C models Virtual Labs and Virtual Classrooms Web-based Learning, Wikis and Blogs e-Marketplaces, e-Hubs, and portals
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