Journal Information
International Journal of Computer Games Technology (IJCGT)
https://onlinelibrary.wiley.com/journal/2952
Impact Factor:
1.1
Publisher:
Hindawi
ISSN:
1687-7047
Viewed:
16444
Tracked:
1
Call For Papers
Aims and scope

International Journal of Computer Games Technology is a peer-reviewed, Open Access journal that publishes original research and review articles on both the research and development aspects of games technology covering the whole range of entertainment computing and interactive digital media.
Last updated by Dou Sun in 2026-01-10
Special Issues
Special Issue on The 6th International Conference on Computer Science and Educational Informatization(CSEI 2025)
Submission Date: 2026-03-31

Description In recent years, the rapid evolution of computer science and the pervasive integration of information technology have precipitated a paradigm shift in the landscape of education. This advancement has not only expanded the horizons of educational methodologies but also offered unprecedented opportunities for addressing long-standing challenges in teaching and learning. By integrating sophisticated computational techniques and information systems, educators and researchers are now able to tackle complex educational problems with greater efficacy, enabling more personalized, data-driven, and technologically enhanced learning experiences. The primary objective of this Special Issue / Conference Track is to showcase cutting-edge research and innovative practices at the intersection of Computer Science, Education Informatization, and Engineering Education. We aim to highlight novel methodologies, share real-world applications, and explore the profound impact of technology on educational theory and practice, leading to the advancement of both the field of educational technology and the disciplines it serves. We welcome original research papers and educational papers that present novel methods, empirical studies, or insightful reviews. Research papers should demonstrate significant novelty in approach or findings, while review papers should comprehensively assess the current state of the art, identify critical gaps, and propose future research directions. This platform is intended to foster a vibrant exchange of ideas among computer educators, researchers, and practitioners. We anticipate that the diverse contributions will stimulate further innovation and inspire new collaborations, ultimately driving progress in educational technology and pedagogy. Potential topics include but are not limited to the following: Educational Information Science and Technology, including information retrieval and intelligent information processing; Study on learning science and learning technologies, data mining and knowledge visualization Educational information resource management and shared service Educational informatization and big data for education The application of artificial intelligence in education Innovative application for the deeper integration of education practice and information technology University Engineering Education Data sharing Education quality analysis and evaluation based on artificial intelligence technology
Last updated by Dou Sun in 2026-01-10
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