Journal Information
Presence: Teleoperators and Virtual Environments
Impact Factor:
MIT Press

Call For Papers
Presence was founded in 1992, and is the longest-established academic journal that is devoted to research into teleoperation and virtual environments (3D virtual reality worlds). The journal’s articles describe ground-breaking research into hardware and software, theoretical developments, user evaluations, and applications in areas that range from heritage and education to training simulators, healthcare, and entertainment. Cross-cutting topics include presence, wearables, augmented reality, haptics, distributed systems, navigation, user interfaces, and virtual humans. Presence appeals to a wide audience that includes computer scientists, high-tech artists and media people, psychologists involved in the study of human-machine interfaces and sensorimotor/cognitive behavior, and mechanical and electrical engineers. 
Last updated by Dou Sun in 2016-11-20
Related Conferences
CCFCOREQUALISShortFull NameSubmissionNotificationConference
caa2CASESInternational Conference on Compilers, Architectures, and Synthesis for Embedded Systemsing2019-04-052019-07-102019-10-13
cb4NETCOMInternational Conference on Networks & Communications2016-10-212016-11-202016-12-23
TICSTInternational Conference on Science and Technology2017-09-152017-09-302017-12-07
EuroS&PIEEE European Symposium on Security and Privacy2019-11-202020-02-262020-06-16
ChinaSIPIEEE China Summit and International Conference on Signal and Information Processing2015-02-282015-04-202015-07-12
b1OzCHIInternational Conference of the Australian Computer-Human Interaction Special Interest Group2015-06-262015-08-142015-12-07
ISICAInternational Symposium on Intelligence Computation and Applications2017-07-302017-08-302017-11-18
AHAugmented Human International Conference2017-11-012017-12-012018-02-07
cSIP'International Conference on Signal and Image Processing2013-04-122013-04-302013-07-17