Conference Information

Web3D 2026: International Conference on 3D Web Technology

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Submission Date:
2026-06-01
Notification Date:
2026-07-15
Conference Date:
2026-10-13
Location:
Doha, Qatar
Years:
31
QUALIS: b1   Viewed: 53923   Tracked: 0   Attend: 0

Call For Papers

Web3D 2026 (International Conference on 3D Web Technology) is a QUALIS B1 conference held in Doha, Qatar on 2026-10-13. The paper submission deadline is 2026-06-01. Acceptance notifications are sent on 2026-07-15.

Web3D 2026 explores how immersive 3D environments delivered and shared through the Web are transforming the future of digital interaction, and how recent advances in AI capabilities, embodied intelligent systems, and multimodal human interfaces are expanding what is possible in XR. We invite submissions across all sectors in which the 3D Web plays a transformative role, including education, healthcare, e-commerce, cultural heritage, digital tourism, entertainment, media, construction, robotics, urban computing, and emerging industrial metaverse applications. The goal is to foster cross-disciplinary dialogue that shapes the future of interactive Web technologies and the extended multiverse. Topic Area Metaverse & Realities VR/AR/MR/XR: virtual, augmented, mixed, cross, and extended realities HCI for immersive Web environments Intelligent and AI-driven agents, social robotics, embodied conversational systems Human-centric metaverse design: cognition, usability, ergonomics, personalization Adaptive interfaces, emotional computing, social presence AI for perception, scene understanding, simulation and content generation Impact of metaverse platforms on communication, behavior, and spatial interaction Training, simulation, and decision support in industry, medicine, and culture Applications & Libraries Interactive 3D Web applications in any domain Novel APIs, toolkits, and frameworks for WebXR Multimodal interfaces: gesture, voice, haptics, spatial UI, gaze User studies, cognition models, and human-subjects research in XR Ethics, accessibility, inclusivity, and societal implications Agent-based interaction, co-creative interfaces, and conversational XR Content and Publishing 3D content creation, scanning, reconstruction, compression, and publishing Algorithms for modeling, optimization, analysis, and shape processing Semantic Web, knowledge graphs for 3D assets and environments Visual analytics in immersive 3D data spaces Co-creative workflows with generative AI and procedural modeling Humans, Avatars, and Animation Digital humans, avatars, virtual identities, and social presence 3D technologies for medical and health data visualization Motion capture for expression, behavior, and real-time synthesis AI for animation, performance capture, motion prediction, and realism Personalized avatars, social signals, and interaction fidelity Industrial Applications Digital Twins on the Web: modeling, simulation, photorealism Human-in-the-loop digital twin systems Collaborative XR for construction, robotics, manufacturing Industrial training simulations, safety and ergonomics Transmission & Rendering Cloud-based rendering and remote compute for real-time 3D Streaming, compression, and delivery of large-scale assets End-to-end systems for virtual worlds and metaverse platforms Distributed simulation, synchronization, scalability, and performance Education and Studies Adoption of 3D Web technologies, evolution of ecosystems and standards Mobile WebXR usability and navigation performance Immersive education and learning outcomes Social, cognitive, and interaction studies in virtual environments Comparative and historical perspectives on Web3D Healthcare, Medicine, and Wellbeing Web-based XR for clinical training, medical education, and procedural simulation 3D Web platforms for patient education, rehabilitation, and assistive therapies AI-driven virtual patients, clinicians, and therapeutic agents Immersive visualization of medical imaging, physiological data, and digital biomarkers Mental health, neurodiversity support, and wellbeing applications in immersive Web environments
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