Conference Information

PV 2018: International Packet Video Workshop

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Submission Date:
2018-03-15 Closed
Notification Date:
2018-04-20
Conference Date:
2018-06-12
Location:
Amsterdam, The Netherlands
Years:
23
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Call For Papers

PV 2018 (International Packet Video Workshop) is an academic conference held in Amsterdam, The Netherlands on 2018-06-12. The paper submission deadline is 2018-03-15 (extended). Acceptance notifications are sent on 2018-04-20.

The 23rd Packet Video Workshop (PV 2018) is devoted to presenting technological advancements and innovations in video and multimedia transmission over packet networks. The workshop provides a unique venue for people from the media coding and networking fields to meet, interact and exchange ideas. Its charter is to promote the research and development in both established and emerging areas of video streaming and multimedia networking. PV 2018 will be held in Amsterdam on June 12th. The workshop will be a single-track event and welcomes paper submissions from both cutting-edge research, and business and consumer applications. PV 2018 will be co-located with ACM MMSys, NOSSDAV, NetGames and MMVE. PV 2018 seeks papers in all areas of media delivery over current IP and future networks. Authors are especially encouraged to submit papers with real-world experimental results and datasets. Topics of interest include (but are not limited to) Adaptive media streaming, and content storage, distribution and delivery Network-distributed video coding and network-based media processing Next-generation/future video coding, point cloud compression Audiovisual communication, surveillance and healthcare systems Wireless, mobile, IoT, and embedded systems for multimedia applications Future media internetworking: information-centric networking and 5G Immersive media: virtual reality (VR), augmented reality (AR), 360° video and multi-sensory systems, and its streaming Machine learning in media coding and streaming systems Standardization: DASH, MMT, CMAF, OMAF, MiAF, WebRTC, MSE, EME, WebVR, Hybrid Media, WAVE, etc. Applications: social media, game streaming, personal broadcast, healthcare, industry 4.0, education, transportation, etc.
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