Conference Information

SCCC 2016: International Conference of the Chilean Computer Science Society

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Submission Date:
2016-07-31
Notification Date:
2016-08-26
Conference Date:
2016-10-10
Location:
Valparaiso, Chile
Years:
35
QUALIS: B3   Viewed: 26167   Tracked: 1   Attend: 0

Conference Partner Index (CP-I)

55.8 / 100
Ranked #800 of 5,683 conferences · Top 15%
Academic recognition (35%)
60
Submission selectivity (20%) No data - scored at the neutral baseline of 50
Editions held (20%)
96
Community attention (10%)
17
Public record completeness (15%)
25

Inputs used: Listed as QUALIS B3 · Editions on record: 35 · Researchers following it here: 1 · Researchers who opened this page in the past 24 months: 3

Missing from the public record: Historical acceptance rates (+4.5) · Past editions (+3.0) · Best-paper records (+2.3)
Organizers can add these from this page after claiming the conference; scores are recomputed nightly. How to raise this score

Confidence 80% - the share of the score backed by observed data rather than the neutral baseline. How this score is calculated · Browse the ranking · Algorithm version 1.1 · Computed 2026-09-22

Call For Papers

SCCC 2016 (International Conference of the Chilean Computer Science Society) is a QUALIS B3 conference held in Valparaiso, Chile on 2016-10-10. The paper submission deadline is 2016-07-31. Acceptance notifications are sent on 2016-08-26.

The International Conference of the Chilean Computer Science Society (SCCC) invites the submission of papers describing original, previously unpublished work in all areas of Computer Science. The SCCC conference is a forum for the presentation of recent original work and it is an opportunity for students and researchers to extend their research network. The 35th version of this event will be held in Valparaíso, Chile. This year the conference is co-located with the XLII Latin American Computing Conference (CLEI 2016) a week event that comprises several symposiums and associated events. We solicit submissions on the broad field of computer science and informatics, considering the following topics of interest (but not limited to): Algorithms; Artificial Intelligence; Multiagent Systems; Theory of Computer Science; Databases; Security and Cryptography; Operating Systems; Networks, Distributed and Parallel Systems; Computer Graphics; Computer Vision; Human-Computer Interaction; Collaborative Systems; Software Engineering; Model-Driven Engineering; Empirical Software Engineering; Multimedia; Web Technologies; Programming Languages; Numerical Methods; Simulation; Bioinformatics; Computer Science and Education. SUBMISSION INSTRUCTIONS Prospective authors are invited to submit manuscripts reporting original unpublished research and recent developments in the topics related to the conference. All submissions will be screened by the scientific committee for their appropriateness with the conference topics and format. Submissions will be judged for scientific quality and relevance. Each submission will be reviewed by at least three program committee members. Submissions must be formatted according to the IEEE CS proceedings format ( http://www.ieee.org/conferences_events/conferences/publishing/templates.html). Papers can be written in English, Spanish or Portuguese and formatted in two-column letter, from 4 pages up to 12 pages. Papers in Spanish or Portuguese must have a single title & abstract in english. Submissions will be made through the EasyChair system (https://easychair.org/conferences/?conf=sccc2016). By submitting a paper, authors implicitly agree that at least one of them must be registered at the conference in order to present the paper. Only papers that have been presented by their authors during the conference will be published as part of the IEEE Proceedings.
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