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ICER 2026: International Conference on Computing Education Research

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ICER
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投稿締切日:
2026-02-20
通知日:
2026-04-17
開催日:
2026-08-11
開催地:
Uppsala, Sweden
開催回数:
22
ICORE: A   QUALIS: B4   閲覧: 24611   フォロー: 3   参加: 2

会伴インデックス (CP-I)

67.6 / 100
全 5,682 件中 第 378 位 · 上位 7%

教育・学習テクノロジー 分野 139 件中 第 3 位

学術的評価 (35%)
88
投稿の選択性 (20%) データなし — 中立の基準値 50 点として算入
開催回数 (20%)
84
コミュニティの注目度 (10%)
24
公開情報の充実度 (15%)
50

使用した入力: 収録ランク:ICORE A, QUALIS B4 · 確認できる開催回数:22 · 会伴でフォローしている研究者:3 人 · 過去 24 か月にこのページを開いた研究者:3 人

公開情報で不足しているもの: 過去の採択率 (+4.5) · 過去の開催回 (+3.0)
主催者は会議を認証申請したうえで、このページから直接追加できます。スコアは毎晩再計算されます。このスコアを上げるには

信頼度 80% — スコアのうち、中立の基準値ではなく実際に観測されたデータに基づく割合。 このスコアの算出方法 · ランキングを見る · アルゴリズム版 1.1 · 算出日 2026-09-16

論文募集

ICER 2026 (International Conference on Computing Education Research) is a ICORE A / QUALIS B4 conference held in Uppsala, Sweden on 2026-08-11. The paper submission deadline is 2026-02-20. Acceptance notifications are sent on 2026-04-17.

Aims and Scope The 22nd annual ACM Conference on International Computing Education Research (ICER) aims to gather high-quality contributions to the Computing Education Research discipline. The “Research Papers” track invites submissions describing original research results related to any aspect of teaching and learning computing, from introductory through advanced material. Submissions are welcome from across the research methods used in Computing Education Research and related fields. Each contribution will be assessed based on: the appropriateness and soundness of its methods its relevance to teaching or learning computing, the depth of its contribution to the community’s understanding of the question at hand. Research areas of particular interest include: design-based research, learner-centered design, and evaluation of educational technology supporting computing knowledge or skills development, discipline based education research (DBER) about computing, computer science, and related disciplines, informal learning experiences related to programming and software development (all ages), ranging from after-school programs for children, to end-user development communities, to workplace training of computing professionals, learnability of programming languages and tools for learning programming and computing concepts, learning analytics and educational data mining in computing education contexts, learning sciences work in the computing content domain, measurement instrument development and validation (e.g., concept inventories, attitudes scales, etc) for use in computing disciplines, pedagogical environments fostering computational thinking, psychology of programming, rigorous replication of empirical work, relevant to computing education, to compare with or extend previous empirical research results, professional development for computing educators at all levels. Full submission instructions will be made available soon.
最終更新:Dou Sun

ベストペーパー

ベストペーパー
2025Needles in a Haystack: Student Struggles with Working on Large Code Bases
2024Instructional Transparency: Just to Be Clear, It's a Good Thing
2024Integrating Philosophy Teaching Perspectives to Foster Adolescents' Ethical Sensemaking of Computing Technologies
2024Overcoming Barriers in Scaling Computing Education Research Programming Tools: A Developer's Perspective
2024Understanding the Reasoning Behind Students' Self-Assessments of Ability in Introductory Computer Science Courses
2023Funds of Knowledge used by Adolescents of Color in Scaffolded Sensemaking around Algorithmic Fairness
2022Automatic Generation of Programming Exercises and Code Explanations Using Large Language Models
2022When Rhetorical Logic Meets Programming: Collective Argumentative Reasoning in Problem-Solving in Programming
2021Evaluating Proof Blocks Problems as Exam Questions
2021Identifying SQL Misconceptions of Novices: Findings from a Think-Aloud Study
2021Identity in K-12 Computer Education Research: A Systematic Literature Review
2021Re-Examining Inequalities in Computer Science Participation from a Bourdieusian Sociological Perspective
2020What Do We Think We Think We Are Doing?: Metacognition and Self-Regulation in Programming
2020Exploring Student Behavior Using the TIPP&SEE Learning Strategy
2019From Theory Bias to Theory Dialogue: Embracing Cognitive, Situated, and Critical Framings of Computational Thinking in K-12 CS Education
2019Spatial Encoding Strategy Theory: The Relationship between Spatial Skill and STEM Achievement
2019Computing Education Theories: What Are They and How Are They Used?
2018Investigating the Relationship Between Spatial Skills and Computer Science
2018On Use of Theory in Computing Education Research

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関連ジャーナル

CCF正式名称インパクトファクター出版社ISSN
Journal of Research on Technology in Education5.0Taylor & Francis1539-1523
AIEEE Transactions on Multimedia9.7IEEE1520-9210
CKnowledge-Based Systems7.2Elsevier0950-7051
BSoftware & Systems Modeling3.2Springer1619-1366
AIEEE Transactions on Computers3.8IEEE0018-9340
CFuture Generation Computer Systems5.9Elsevier0167-739X
CNeurocomputing6.5Elsevier0925-2312
CPattern Recognition Letters3.9Elsevier0167-8655
BPattern Recognition7.6Elsevier0031-3203
IEEE Access3.6IEEE2169-3536

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