会议信息

ICSLT 2027: International Conference on e-Society, e-Learning and e-Technologies

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截稿日期:
2027-01-30 还有 133 天
通知日期:
2027-02-25
会议日期:
2027-06-16
会议地点:
Rome, Italy
届数:
浏览: 6784   关注: 0   参加: 0

会伴指数 (CP-I)

51.5 / 100
全站第 1,267 名 / 共 5,682 个会议 · 前 23%

教育与教育技术 第 20 / 139

学术认可 (35%) 无数据 —— 按中性基准 50 分计入
投稿选择性 (20%) 无数据 —— 按中性基准 50 分计入
会议传承 (20%)
71
社区关注 (10%)
16
资料公开度 (15%)
55

用到的输入: 有据可查的届次:13 · 过去 24 个月打开过本页的研究者:7 人

公开资料里还缺: 历年录用率 (+4.5) · 最佳论文记录 (+2.3)
主办方认领本会议后,可直接在这一页补上;分数每晚重算。如何提升这个分数

置信度 45% —— 分数中有多大比例来自实际观测到的数据,而不是中性基准。 这个分数是怎么算出来的 · 查看完整榜单 · 算法版本 1.1 · 算于 2026-09-19

征稿

ICSLT 2027 (International Conference on e-Society, e-Learning and e-Technologies) is an academic conference held in Rome, Italy on 2027-06-16. The paper submission deadline is 2027-01-30. Acceptance notifications are sent on 2027-02-25.

Prospective authors are invited to submit technical papers of their previously unpublished work. Areas of interest for the technical program include but are not limited to: e-Education and e-Learning e-Accessibility Accessibility to Disabled Users ICT and Dyslexic Students Digital classrooms Digital Libraries Distance Learning Web-based learning Blended learning Collaborative Learning Environments Learning Management Systems Mobile Applications and Learning Course design Partnerships in e-Learning Evaluation of e-Learning e-Learning strategies Social benefits of e-Learning e-Learning effectiveness and outcomes Learner autonomy Computer-aided Instruction Applications and Practices of e-Education Artificial Intelligence in Education Intelligent Tutoring Systems Social Networks e-Business and e-Government B2B, B2C, and C2C models Mobile and pervasive commerce e-Marketplaces, e-Hubs, and portals Pervasive technologies for eCommerce Business/Enterprise Architectures P2P-computing for e-Commerce e-Payment systems e-Commerce content management Consumer protection in eCommerce Electronic Markets and Multiagent Systems e-Negotiations, auctioning and contracting Business informatization Knowledge management Agent-mediated e-Commerce Digital goods and products Dynamic pricing models User behavior modeling G2G, G2B and G2C models Electronic document system E-procurement and bidding E-Taxation E-Signature Data Science and AI Search Planning Reasoning Knowledge representation Natural language processing Robotics and perception Multi-agent systems Statistical learning Deep learning Soft Computing Intelligent computing techniques Any other AI techniques and their applications
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