Conference Information

ICSLT 2027: International Conference on e-Society, e-Learning and e-Technologies

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Submission Date:
2027-01-30 Due in 133 days
Notification Date:
2027-02-25
Conference Date:
2027-06-16
Location:
Rome, Italy
Years:
Viewed: 6786   Tracked: 0   Attend: 0

Conference Partner Index (CP-I)

51.5 / 100
Ranked #1,267 of 5,682 conferences · Top 23%

#20 of 139 in Education & Learning Technology

Academic recognition (35%) No data - scored at the neutral baseline of 50
Submission selectivity (20%) No data - scored at the neutral baseline of 50
Editions held (20%)
71
Community attention (10%)
16
Public record completeness (15%)
55

Inputs used: Editions on record: 13 · Researchers who opened this page in the past 24 months: 7

Missing from the public record: Historical acceptance rates (+4.5) · Best-paper records (+2.3)
Organizers can add these from this page after claiming the conference; scores are recomputed nightly. How to raise this score

Confidence 45% - the share of the score backed by observed data rather than the neutral baseline. How this score is calculated · Browse the ranking · Algorithm version 1.1 · Computed 2026-09-19

Call For Papers

ICSLT 2027 (International Conference on e-Society, e-Learning and e-Technologies) is an academic conference held in Rome, Italy on 2027-06-16. The paper submission deadline is 2027-01-30. Acceptance notifications are sent on 2027-02-25.

Prospective authors are invited to submit technical papers of their previously unpublished work. Areas of interest for the technical program include but are not limited to: e-Education and e-Learning e-Accessibility Accessibility to Disabled Users ICT and Dyslexic Students Digital classrooms Digital Libraries Distance Learning Web-based learning Blended learning Collaborative Learning Environments Learning Management Systems Mobile Applications and Learning Course design Partnerships in e-Learning Evaluation of e-Learning e-Learning strategies Social benefits of e-Learning e-Learning effectiveness and outcomes Learner autonomy Computer-aided Instruction Applications and Practices of e-Education Artificial Intelligence in Education Intelligent Tutoring Systems Social Networks e-Business and e-Government B2B, B2C, and C2C models Mobile and pervasive commerce e-Marketplaces, e-Hubs, and portals Pervasive technologies for eCommerce Business/Enterprise Architectures P2P-computing for e-Commerce e-Payment systems e-Commerce content management Consumer protection in eCommerce Electronic Markets and Multiagent Systems e-Negotiations, auctioning and contracting Business informatization Knowledge management Agent-mediated e-Commerce Digital goods and products Dynamic pricing models User behavior modeling G2G, G2B and G2C models Electronic document system E-procurement and bidding E-Taxation E-Signature Data Science and AI Search Planning Reasoning Knowledge representation Natural language processing Robotics and perception Multi-agent systems Statistical learning Deep learning Soft Computing Intelligent computing techniques Any other AI techniques and their applications
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