会议信息

CSEE' 2026: International Conference on Computer Science, Engineering, and Education

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截稿日期:
2026-08-10 Extended
通知日期:
2026-08-25
会议日期:
2026-09-16
会议地点:
Barcelona, Spain
届数:
7
主办方:
浏览: 10877   关注: 3   参加: 0

会伴指数 (CP-I)

47.2 / 100
全站第 2,242 名 / 共 5,682 个会议 · 前 40%

教育与教育技术 第 51 / 139

学术认可 (35%) 无数据 —— 按中性基准 50 分计入
投稿选择性 (20%) 无数据 —— 按中性基准 50 分计入
会议传承 (20%)
56
社区关注 (10%)
32
资料公开度 (15%)
35

用到的输入: 有据可查的届次:7 · 在会伴关注它的研究者:3 人 · 过去 24 个月打开过本页的研究者:11 人

公开资料里还缺: 历年录用率 (+4.5) · 历届信息 (+3.0) · 最佳论文记录 (+2.3)
主办方认领本会议后,可直接在这一页补上;分数每晚重算。如何提升这个分数

置信度 45% —— 分数中有多大比例来自实际观测到的数据,而不是中性基准。 这个分数是怎么算出来的 · 查看完整榜单 · 算法版本 1.1 · 算于 2026-09-15

征稿

CSEE' 2026 (International Conference on Computer Science, Engineering, and Education) is an academic conference held in Barcelona, Spain on 2026-09-16. The paper submission deadline is 2026-08-10 (extended). Acceptance notifications are sent on 2026-08-25.

The conference will treat each submission seriously and fairly, and invite you to choose the most suitable one for your research on the following topics, but are not limited to: Track 1: Artificial Intelligence and Machine Learning - Deep learning algorithms - Natural language processing - Intelligent systems and applications - Cognitive computing - Neural networks and their applications - Data mining and knowledge discovery - Reinforcement learning - Computer vision and pattern recognition Track 2: Software Engineering and Programming - Agile software development - Software testing and quality assurance - Software maintenance and evolution - Formal methods and verification - Programming languages and paradigms - Software metrics and measurements - Software architecture and design - Empirical software engineering Track 3: Computer Networks and Communications - Network protocols and architectures - Wireless and mobile networks - Network security and privacy - Internet of Things (IoT) and sensor networks - Cloud computing and networking - Network performance analysis and optimization - Network simulation and modeling - Social networks and online communities Track 4: Human-Computer Interaction and User Experience - Big data processing frameworks - Data visualization and exploration - Data mining algorithms and techniques - Predictive analytics and modeling - Data preprocessing and cleaning - Information retrieval and recommendation systems - Stream processing and real-time analytics - Social media analytics and sentiment analysis Track 5: Educational Technology and E-Learning - Online and blended learning environments - Learning management systems - Technology-enhanced learning - Gamification and game-based learning - Mobile learning and ubiquitous computing - Intelligent tutoring systems - Educational data mining and learning analytics - Virtual and augmented reality in education Track 6: Computer Vision and Image Processing - Image and video analysis - Object detection and recognition - Image segmentation and registration - Image restoration and enhancement - 3D computer vision - Biometrics and face recognition - Medical image processing - Visual surveillance and monitoring Track 7: Computer Graphics and Visualization - Rendering techniques and algorithms - Virtual and augmented reality - Geometric modeling and processing - Visualization methods and tools - Computer animation and simulation - Image-based rendering and synthesis - Virtual humans and avatars - Computer-aided design and manufacturing Track 8: Data Science and Big Data Analytics - User interface design and evaluation - Usability testing and evaluation - Human-centered design approaches - Interaction techniques and devices - Accessibility and assistive technologies - User modeling and personalization - Social computing and collaborative systems - Multimodal interaction and interfaces
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