Conference Information

ICMM'' 2022: International Congress on Multimedia

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Submission Date:
2022-07-10
Notification Date:
Conference Date:
2022-08-11
Location:
Hong Kong, China
Viewed: 10248   Tracked: 1   Attend: 0

Conference Partner Index (CP-I)

42.7 / 100
Ranked #3,846 of 5,687 conferences · Top 68%

#113 of 151 in Computer Graphics & Multimedia

Limited evidence: this conference is not listed in CCF / ICORE / QUALIS and has no acceptance-rate data on file, so most of the score falls back to the neutral baseline.
Academic recognition (35%) No data - scored at the neutral baseline of 50 —
Submission selectivity (20%) No data - scored at the neutral baseline of 50 —
Editions held (20%) No data - scored at the neutral baseline of 50 —
Community attention (10%)
15
Public record completeness (15%)
25

Inputs used: Researchers following it here: 1 · Researchers who opened this page in the past 24 months: 2

Missing from the public record: Historical acceptance rates (+4.5) · Past editions (+3.0) · Best-paper records (+2.3)
Organizers can add these from this page after claiming the conference; scores are recomputed nightly. How to raise this score

Confidence 25% - the share of the score backed by observed data rather than the neutral baseline. How this score is calculated · Browse the ranking · Algorithm version 1.1 · Computed 2026-09-26

Call For Papers

ICMM'' 2022 (International Congress on Multimedia) is an academic conference held in Hong Kong, China on 2022-08-11. The paper submission deadline is 2022-07-10.

The purpose of ICMM 2022 is to bring together researchers, mathematicians, engineers, and practitioners interested in various aspects related to Multimedia. The papers will be made to appear in a book to be published by ASDF HQ, India in EDLIB (www.edlib.net). All the published papers will be indexed by Google Scholar and various other search engines. TOPICS OF CONFERENCE · Speech, audio, image, video, text, pattern, signal and location-based media processing · Multimedia coding, retargeting and transmission · 3D imaging, visualization, animation, virtual reality and 3DTV · Multimedia and social sciences, art, entertainment, culture, education, healthcare. · Multi-modal integration, human-machine interaction and human factors · Multimedia communication, networking and mobility · Multimedia vision, security, content protection and forensics · Multimedia databases, digital libraries, and social media · Multimedia applications, services, interfaces, devices, sensors and systems · Content analysis, matching and retrieval · Multimedia standards, trends and surveys · Multimedia quality assessment, metrics and studies · Multimedia content analysis · Multimedia activity and event understanding · Multimedia search and retrieval · Mobile, location-based and other context-based multimedia · Social, user-generated, and cloud-based multimedia · 3D immersion and virtual reality · Multimedia security and forensics · Multimedia networking and communication · Human-computer interaction based on multimedia · Multimedia coding and compression · Multimedia signal processing and enhancement · Multimedia systems, applications, services and implementations
Last updated by Dou Sun on

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