Información de la conferencia

ICVR 2026: International Conference on Virtual Reality

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ICVR
Día de Entrega:
2026-06-20 Extended
Fecha de Notificación:
2026-06-25
Fecha de conferencia:
2026-07-28
Ubicación:
Cardiff, UK
Ediciones:
12
Vistas: 17489   Seguidores: 0   Asistentes: 0

Solicitud de Artículos

ICVR 2026 (International Conference on Virtual Reality) is an academic conference held in Cardiff, UK on 2026-07-28. The paper submission deadline is 2026-06-20 (extended). Acceptance notifications are sent on 2026-06-25.

As a forum for the knowledge-sharing of cutting-edge advances and developments in Virtual Reality (VR) and related fields, ICVR will bring together an international community of experts to present the state-of-the-art and the latest research results, future development outlooks, and innovative applications, encompassing not only VR, but also augmented reality (AR), mixed reality (MR), 3D user interfaces (3DUIs), and their cross-cutting areas. The sponsors and organizers of ICVR invite submissions of high-quality research papers describing original research and innovation, covering a wide array of topics, including but not limited to the following: Topic Area #1 - Technologies & Applications Track Chair: Prof. Shaojun Hu, Northwest A&F University, China VR, AR, MR, and XR Applications 2D/3D and volumetric display and projection technology 3D authoring Computer graphics techniques for VR, AR, MR and XR Immersive 360° video streaming Immersive analytics and data visualisation Modeling and simulation techniques in VR, AR, MR, and XR Multi-user and distributed systems Multimodal capturing and reconstruction Scene description and management issues Software architectures, toolkits, and engineering Games and storytelling in VR, AR, MR and XR AI for VR, AR, MR, and XR Topic Area #2 - Multi-sensory Experiences and Techniques Track Chair: Prof. Tilemachos Koliopoulos, Collaborator University of West Attica, Greece Audio interfaces, sound rendering, spatialized audio, auditory perception, and psychoacoustics Embodied agents, virtual humans and avatars Haptic and tactile interfaces, pseudo haptics, and touch-based UI Multisensory rendering, registration, and synchronization Perception, cognition and general effects on psychology and use Social VR, spatial presence, and agency Teleoperation and telepresence Topic Area #3 - Interaction Track Chair: Prof. Carlton Reeve, Staffordshire University, United Kingdom Track Chair: Prof. Junfeng Yao, Xiamen University, China Affective computing and design 3D user interactions 3DUI metaphors Collaborative interactions Ethical and moral issues Human factors and ergonomics Locomotion and navigation Multimodal/cross-modal interaction and perception Non-visual interfaces (such as olfactory) Touch, tangible and gesture interfaces Usage research, evaluation methods and empirical studies
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