会议信息

MuC 2026: Mensch und Computer conference

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截稿日期:
2026-04-01
通知日期:
2026-05-20
会议日期:
2026-08-30
会议地点:
Duisburg, Germany
浏览: 10908   关注: 0   参加: 0

会伴指数 (CP-I)

44.0 / 100
全站第 3,070 名 / 共 5,645 个会议 · 前 55%
证据有限:这个会议不在 CCF / ICORE / QUALIS 任何一份榜单里,也没有录用率数据,因此分数的大部分回落到了中性基准。
学术认可 (35%) 无数据 —— 按中性基准 50 分计入
投稿选择性 (20%) 无数据 —— 按中性基准 50 分计入
会议传承 (20%) 无数据 —— 按中性基准 50 分计入
社区关注 (10%)
12
资料公开度 (15%)
35

用到的输入: 过去 24 个月打开过本页的研究者:4 人

公开资料里还缺: 历年录用率 (+4.5) · 历届信息 (+3.0) · 最佳论文记录 (+2.3)
主办方认领本会议后,可直接在这一页补上;分数每晚重算。如何提升这个分数

置信度 25% —— 分数中有多大比例来自实际观测到的数据,而不是中性基准。 这个分数是怎么算出来的 · 查看完整榜单 · 算法版本 1.1 · 算于 2026-09-01

征稿

MuC 2026 (Mensch und Computer conference) is an academic conference held in Duisburg, Germany on 2026-08-30. The paper submission deadline is 2026-04-01. Acceptance notifications are sent on 2026-05-20.

Info at a Glance Submissions are due on Wednesday, April 1, 2026, AoE (Thursday, April 2, 2026, 2pm CEST) (NO EXTENSIONS). Submission length should reflect the contribution and typically range between 4,000 and 9,000 words. Excessively long papers (more than 12,000 words) may be desk-rejected. Submissions will be reviewed in a double-anonymous fashion. Submissions can be submitted in English or German. Submissions and camera-ready versions need to follow the respective ACM templates and the SIGCHI Accessibility guidelines: single-column Word Submission Template or single-column LaTeX using \documentclass[manuscript,review,anonymous]{acmart}. Submissions are handled through Precision Conference. Call for Full Papers – Theme “Transforming Interactions” The “Mensch und Computer” (MuC) conference, established in 2001, is one of Europe’s leading conference series on Human-Computer Interaction, and the 2026 edition will be held in Duisburg. This year’s theme, “Transforming Interactions,” highlights the relationships between societies and interactive technologies, along with their potential for transformations. The term “transforming,” as a verb, emphasizes the role of HCI researchers and practitioners in shaping individual, social, and collective interactions, while as an adjective, it prompts us to critically examine the transformational power of digital technologies. We particularly invite contributions that explore how digital technologies influence individual, social, and societal changes, provide examples of interactive technologies that facilitate transformations, and critically reflect on the futures of interactions within HCI. However, contributions are not required to relate to this theme. Contribution Types Empirical-Qualitative, e.g., ethnography, qualitative user studies. Empirical-Quantitative, e.g., quantitative user studies, statistical methods, data modeling. Empirical-Mixed Methods, e.g., combined qualitative and quantitative empirical research. Technical, e.g., building novel systems, algorithms, visualizations, architectures, and implementing novel features in existing systems that consider human factors. Artifact-Design, e.g., research through design, envisionments, guidelines, methods, and techniques. Theoretical, e.g., conceptual frameworks, theoretical analysis, and essays. Meta-Research, e.g., meta-analyses, systematic reviews.
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