Conference Information

ICNCSG 2021: International Conference on New Computer Science Generation

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Submission Date:
2021-01-17
Notification Date:
2021-02-07
Conference Date:
2021-03-20
Location:
Treviso, Italy
Years:
3
Viewed: 14918   Tracked: 1   Attend: 0
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ICNCSG
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Conference Partner Index (CP-I)

40.2 / 100
Ranked #5,026 of 5,695 conferences · Top 89%
Academic recognition (35%) No data - scored at the neutral baseline of 50 —
Submission selectivity (20%) No data - scored at the neutral baseline of 50 —
Editions held (20%)
37
Community attention (10%)
15
Public record completeness (15%)
25

Inputs used: Editions on record: 3 · Researchers following it here: 1 · Researchers who opened this page in the past 24 months: 2

Missing from the public record: Historical acceptance rates (+4.5) · Past editions (+3.0) · Best-paper records (+2.3)
Organizers can add these from this page after claiming the conference; scores are recomputed nightly. How to raise this score

Confidence 45% - the share of the score backed by observed data rather than the neutral baseline. How this score is calculated · Browse the ranking · Algorithm version 1.1 · Computed 2026-10-10

Call For Papers

ICNCSG 2021 (International Conference on New Computer Science Generation) is an academic conference held in Treviso, Italy on 2021-03-20. The paper submission deadline is 2021-01-17. Acceptance notifications are sent on 2021-02-07.

ICNCSG is the premier forum for the presentation of new advances and research results in the field of Computer Science. The conference will bring together a wide audience of academicians, policy makers and practitioners in the domain of interest from around the world. TOPICS Topics of interest for submission include, but are not limited to: • Algorithms and Bioinformatics • Augmented and Virtual Reality • Bayesian Networks • Big Data and Database Technologies • Computer Architecture and Real Time Systems • Computer Graphics & Virtual Reality • Computer human interaction • Computer Modeling • Computer Security • Computing Practices & Applications • Database & Information Retrieval • Data Mining and Knowledge Recovery • Digital Library • Digital Signal and Image Processing • Fuzzy Systems, Soft Computing and Fuzzy Control • Human-Computer Interaction • Image and Signal Processing • Information Retrieval • Information Security and Privacy Protection • Information Technology and Information Systems • Intelligent Mechatronics and Robotics • Internet of Things and Web of Things • Knowledge Management and Knowledge Engineering • Machine learning/AI • Mobile Computing • Multimedia Technologies • Neural Networks • Pattern Recognition • Programming Languages • Safety and Security Critical Software • System Theory and Control Theory • Soft Computing • Software Modelling • Theoretical Computer Science • Tools and systems for life-long learning • Trusted Computing • Ubiquitous Computing • Accessibility to Disabled Users • AI applications in education practice • Augmented Reality in Education • Big Data in Education and Learning Analytics • Collaborative Approaches and Technologies • Computer-Aided Assessment • Computer Based Education • Digital Libraries for E-Learning • Educational Games and Simulations • Educational Multimedia • Emerging Technologies for Learning and Teaching • ICT and Dyslexic Students • Intelligent Tutoring Systems • Learning and Content Management Systems • Mobile Teaching and Learning Technologies • Multi-Virtual Environment • Networked Learning • Online Learning Environments • Research Perspectives for e-Learning • Technology in Education • Virtual Labs and Virtual Classrooms • Virtual Reality Learning Environment • Other relevant topics and applications
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