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PERSUASIVE 2025: International Conference on Persuasive Technology

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PERSUASIVE
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截稿日期:
2025-01-03
通知日期:
2025-02-15
会议日期:
2025-05-05
会议地点:
Limassol, Cyprus
届数:
20
ICORE: B   浏览: 16172   关注: 1   参加: 0

会伴指数 (CP-I)

58.6 / 100
全站第 648 名 / 共 5,681 个会议 · 前 12%
学术认可 (35%)
72
投稿选择性 (20%) 无数据 —— 按中性基准 50 分计入
会议传承 (20%)
82
社区关注 (10%)
17
资料公开度 (15%)
35

用到的输入: 收录等级:ICORE B · 有据可查的届次:20 · 在会伴关注它的研究者:1 人 · 过去 24 个月打开过本页的研究者:3 人

公开资料里还缺: 历年录用率 (+4.5) · 历届信息 (+3.0) · 最佳论文记录 (+2.3)
主办方认领本会议后,可直接在这一页补上;分数每晚重算。如何提升这个分数

置信度 80% —— 分数中有多大比例来自实际观测到的数据,而不是中性基准。 这个分数是怎么算出来的 · 查看完整榜单 · 算法版本 1.1 · 算于 2026-09-13

征稿

PERSUASIVE 2025 (International Conference on Persuasive Technology) is a ICORE B conference held in Limassol, Cyprus on 2025-05-05. The paper submission deadline is 2025-01-03. Acceptance notifications are sent on 2025-02-15.

In a world in which technology is increasingly present in people’s lives, and changing human behavior and attitudes is often the key to solving many societal and personal problems, studying how technology might be used to influence humans (in their behavior, attitudes and information processing), is paramount. Persuasive Technology is a vibrant interdisciplinary research field, focusing on the design, development and evaluation of interactive technologies aimed at influencing people’s attitudes and/or behaviors through persuasion, but not through coercion or deception. The research community aims at enriching people’s lives in various domains such as health and sustainability by supporting people in setting and achieving their own goals, thus helping them change their behavior. The 2025 conference will be hosted in Limassol, Cyprus at the 5* St. Raphael Resort and Marina. The previous successful conferences have been organized in Wollongong, Limassol, Eindhoven, Stanford, Oulu, Claremont, Copenhagen, Columbus, Linköping, Sydney, Padua, Chicago, Salzburg, Amsterdam, and Waterloo. The conference series seeks to bring together researchers and practitioners from industry and academia working with various topics of persuasive technology. We welcome the following categories of papers and extended abstracts: Technical papers that introduce novel persuasive technology approaches and solutions alongside evidence of their potential. Empirical studies which seek to provide evidence and explanation of methods, principles and theories in persuasive systems. Conceptual-theoretical papers which primarily seek to contribute to the general understanding of the field’s core themes and specificities. Other papers, e.g. literature reviews or experience reports. SCOPE The scope of the conference includes (but is not limited to) the following topics: Persuasive systems’ design Behavior change support systems Interaction with persuasive systems, interfaces, visualization Interactive agents in persuasive systems (Generative) AI for persuasive technology Tailored and personalized persuasion Gamification for persuasion Evaluation and validation of persuasive applications Fitting methods for development, evaluation and implementation of persuasive systems Optimizing engagement with persuasive systems Software architectures and technical infrastructures for persuasive systems Smart environments, e.g. IoT, and persuasion Digital Marketing, eCommerce, eTourism and SMART ecosystems Motivational, cognitive and perceptual factors in persuasive technology Application domains for persuasive technologies such as safety, healthy living, sustainable behaviors, learning and training, marketing and commerce, work environments, organizations Positive technology Humanizing and/or dehumanizing effects of persuasive technology Values and ethics in persuasive technology Privacy, perceived security and trust in persuasive technology Resilience and counter-persuasion Detecting persuasive strategies in social media posts Encouraging adherence to safety measures in pandemic situations Questions that we hope to be addressed include, but are not limited to: How to recognize and demonstrate the real life effects of persuasive technology on people’s attitudes and behaviours? How to conduct studies that not just show their effectiveness but are also able to explain in more detail why a design or intervention works? How to design an evaluation study so that it yields insights that are applicable to other designs or interventions? How theoretical insight can help improve application and/or intervention planning and design? How can design and intervention studies improve theory?
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