会議情報
PRIMA 2018: International Conference on Principles and Practice of Multi-Agent Systems
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提出日:
2018-08-01 Extended
通知日:
2018-09-02
会議日:
2018-10-31
場所:
Tokyo, Japan
年:
21
閲覧: 10864   追跡: 0   出席: 0

論文募集
Software systems are becoming more intelligent in the kind of functionality they offer users. At the same time, systems are becoming more decentralized, with components that represent autonomous entities who must communicate among themselves to achieve their goals. Examples of such systems range from healthcare and emergency relief and disaster management to e-business and smarts grids. A multiagent worldview is crucial to properly conceptualizing, building, and governing such systems. It offers abstractions such as intelligent agent, protocol, norm, organization, trust, incentive, and so on, and is rooted in solid computational and software engineering foundations. As a large but still growing research field of Computer Science, multiagent systems today remains a unique enabler of interdisciplinary research.

Topics of interest include (but are not limited to) the following:

Logic and Reasoning

Logics of agency
Logics of multiagent systems
Norms
Argumentation
Computational Game Theory
Uncertainty in Agent Systems
Agent and Multi-Agent Learning

Engineering Multi-Agent Systems

Agent-Oriented Software Engineering
Interaction protocols
Commitments
Institutions and Organizations
Normative Systems
Formal Specification and Verification
Agent Programming Languages
Middleware and Platforms
Testing, debugging, and evolution
Deployed System Case Studies

Agent-Based Modeling and Simulation

Simulation Languages and Platforms
Artificial Societies
Virtual Environments
Emergent Behavior
Modeling System Dynamics
Application Case Studies

Collaboration & Coordination

Planning
Distributed Problem Solving
Teamwork
Coalition Formation
Negotiation
Trust and Reputation

Economic paradigms

Auctions and mechanism design
Bargaining and negotiation
Behavioral game theory
Cooperative games: theory & analysis
Cooperative games: computation
Noncooperative games: theory & analysis
Noncooperative games: computation
Social choice theory
Game theory for practical applications

Human-Agent Interaction

Adaptive Personal Assistants
Embodied Conversational Agents
Virtual Characters
Multimodal User Interfaces
Mobile Agents
Human-Robot Interaction

Decentralized Paradigms

Grid Computing
Service-Oriented Computing
Cybersecurity
Robotics and Multirobot Systems
Ubiquitous Computing
Social Computing
Internet of Things

Application Domains for Multi-Agent Systems

Healthcare
Autonomous Systems
Transport and Logistics
Emergency and Disaster Management
Energy and Utilities Management
Sustainability and Resource Management
Games and Entertainment
e-Business, e-Government, and e-Learning
Smart Cities
Financial markets
Legal applications
最終更新 Dou Sun 2018-07-29
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