Información de la conferencia

ICHMI 2021: International Conference on Human Machine Interaction

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Día de Entrega:
2020-11-30
Fecha de Notificación:
Fecha de conferencia:
2021-01-04
Ubicación:
Kuala Lumpur, Malaysia
Ediciones:
8
Vistas: 16458   Seguidores: 3   Asistentes: 2

Índice Conference Partner (CP-I)

45,2 / 100
Puesto n.º 2.710 de 5.655 congresos · 48% superior

N.º 89 de 154 en Interacción persona-computador

Reconocimiento académico (35%) Sin datos: se puntúa con la línea base neutra de 50
Selectividad en la revisión (20%) Sin datos: se puntúa con la línea base neutra de 50
Ediciones celebradas (20%)
59
Atención de la comunidad (10%)
22
Integridad del registro público (15%)
25

Datos utilizados: Ediciones documentadas: 8 · Investigadores que lo siguen aquí: 3 · Investigadores que abrieron esta página en los últimos 24 meses: 2

Falta en el registro público: Tasas de aceptación históricas (+4,5) · Ediciones anteriores (+3,0) · Premios al mejor artículo (+2,3)
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Confianza 45 %: la parte de la puntuación respaldada por datos observados y no por la línea base neutra. Cómo se calcula esta puntuación · Ver la clasificación · Versión del algoritmo 1.1 · Calculado el 2026-09-09

Solicitud de Artículos

ICHMI 2021 (International Conference on Human Machine Interaction) is an academic conference held in Kuala Lumpur, Malaysia on 2021-01-04. The paper submission deadline is 2020-11-30.

ICHMI 2021 will be the most comprehensive conference focused on the various aspects of advances in Human Machine Interaction. This Conference provides a chance for academic and industry professionals to discuss recent progress in the area of Human Machine Interaction. Furthermore, we expect that the conference and its publications will be a trigger for further related research and technology improvements in this important subject. The goal of this conference is to bring together the researchers from academia and industry as well as practitioners to share ideas, problems and solutions relating to the multifaceted aspects of Human Machine Interaction. To provide opportunities for the different research area delegates to exchange new ideas and application experiences face to face, to establish business / research relations to find global partners for future collaboration in the areas of Human Machine Interaction. Papers describing new methods or technologies, advanced prototypes, systems, tools and techniques and general survey papers indicating future directions are also encouraged. Papers describing original work are invited in any of the areas listed below. Accepted papers, presented at the conference by one of the authors, will be published in the Proceedings of ICHMI 2021, with an ISBN. Acceptance will be based on quality, relevance and originality. Both full research reports and work-in-progress reports are welcome. There will be both oral and virtual sessions. The papers will be made to appear in a book to be published by ASDF HQ, India in EDLIB (www.edlib.net). All the published paper will be indexed by Google Scholar and various others search engines. ALL THE PAPERS SUBMITTED ARE DOUBLE PEER REVIEWED Tracks of the Conference Active Vision Agents and Multi-Agent Systems Applications of Perception Artificial Intelligence Brain Machine Interfaces Cognitive Engineering Collaborative Design and Manufacturing Collaboration Technologies and Systems Computer Graphics Computer Vision Cooperative Design Dimensionality Reduction Distributed Intelligent Systems Ergonomics Fuzzy Systems Health Care Human Centered Transportation System Human Factors Human Perception Hybrid Intelligent System Design Image Analysis Intelligent Transportation Knowledge Representation Machine Learning Material Appearance Modeling Medical Imaging Mental Workload Multimedia Multiview Learning Next Generation Network Network Security and Management Ontologies Patient Safety Pattern Recognition Perceptual Factors Physiological Indicators Production Planning and Scheduling Protocol Engineering Semi-Supervised Learning Service-Oriented Computing Simulator Training Systems Integration and Collaboration Systems Safety and Security Team Performance Video Processing Virtual Reality Visualization
Última actualización por Dou Sun el

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