Información de la conferencia
VINCI 2026: International Symposium on Visual Information Communication and Interaction
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Día de Entrega:
2026-06-12
Fecha de Notificación:
2026-07-24
Fecha de Conferencia:
2026-11-01
Ubicación:
Hangzhou, China
Años:
19
Vistas: 15116   Seguidores: 1   Asistentes: 0

Solicitud de Artículos
VINCI '26 includes tracks of Technical Papers, Art Papers, Art and Media Galleries, and a Cultural Computing Special Track. We solicit original, unpublished research papers that focus on all aspects of visual information communication and interaction, either via images, computer graphics, animations, virtual reality, web, artistic projects, or other visual media. Research papers should address cognitive and design aspects, underlying theories, taxonomies, implementation work, tool support, and case studies. Topics of interest include but are not limited to the following:

Topics for Technical Papers:

    Visual communication metaphors
    Cognitive aspects of visual information comprehension
    Empirical studies of novel visual metaphors
    Visualization on artificial intelligence, machine learning, and other fields
    Aesthetics in visual communication and computational aesthetics
    Influence of visual arts and design to visual communication
    Information visualization and visual analytics
    Visual approaches to knowledge discovery
    Visual interaction through multimodality
    Visualization on mobile devices
    Graph drawing and network visualization
    Visual modeling languages
    Visual programming languages
    Graphical user interface design
    Human-computer interaction
    Explainable AI
    Applications in SoftVis, BioVis, GeoVis, etc.

Topics for Art Papers & Art and Media Galleries:

    Generative Art & Design
    Artificial Intelligence Generated Content (AIGC)
    Metaverse applications from domains include, but are not limited to Education, Health and Medicine, Fitness, and Sport.
    Digital-twin applications from domains include, but are not limited to IoT management, Property management, and Smart Manufacturing.
    Creative Visualization
    Critical Visualization
    Visualization for Culture/Cultural Heritage
    Tangible Visualization
    Data Sculpturing
    Visual Storytelling
    Data Art & Design
    Information Aesthetics
    Interactive Graphics & Design
    Real-time Simulation
    Creative Applications of Scientific Illustration
    Video Art
    AI Video/Film
    Digital Human applications from domains including, but not limited to, Education, Culture, Cultural Heritage, Sport, etc.

Topics for the Cultural Computing Special Track:

    Information visualization and visual analytics for cultural data
    Cognitive and perceptual studies in cultural visualization
    Visualization for cultural heritage preservation
    Visual storytelling and representation of cultural narratives
    Immersive technologies (AR/VR/MR) for cultural engagement
    Interactive visual interfaces for exploring cultural content
    Generative AI technologies in art, design, video, and film for cultural expression
    Virtual reconstruction and simulation of cultural and heritage sites
    Interactive techniques for documenting and archiving cultural artifacts and practices
    Interactive education technologies for cultural learning and transmission
    Cross-cultural communication and visual interaction tools
    Community engagement via visual information systems for culture

All submissions will be strictly peer-reviewed by at least three members of our international program committee.
Última Actualización Por Dou Sun en 2026-04-07