Conference Information

C3S2E 2016: International C* Conference on Computer Science & Software Engineering

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Submission Date:
2016-03-31 Extended
Notification Date:
2016-05-23
Conference Date:
2016-07-20
Location:
Porto, Portugal
Years:
9
Viewed: 14471   Tracked: 0   Attend: 0
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C3S2E
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Conference Partner Index (CP-I)

44.5 / 100
Ranked #3,031 of 5,693 conferences · Top 54%

#170 of 247 in Software Engineering

Academic recognition (35%) No data - scored at the neutral baseline of 50 —
Submission selectivity (20%) No data - scored at the neutral baseline of 50 —
Editions held (20%)
62
Community attention (10%)
8
Public record completeness (15%)
25

Inputs used: Editions on record: 9 · Researchers who opened this page in the past 24 months: 2

Missing from the public record: Historical acceptance rates (+4.5) · Past editions (+3.0) · Best-paper records (+2.3)
Organizers can add these from this page after claiming the conference; scores are recomputed nightly. How to raise this score

Confidence 45% - the share of the score backed by observed data rather than the neutral baseline. How this score is calculated · Browse the ranking · Algorithm version 1.1 · Computed 2026-10-06

Call For Papers

C3S2E 2016 (International C* Conference on Computer Science & Software Engineering) is an academic conference held in Porto, Portugal on 2016-07-20. The paper submission deadline is 2016-03-31 (extended). Acceptance notifications are sent on 2016-05-23.

The scope of the conference includes, for the General Track, the following topics but is not restricted to these areas in computing and software engineering: following are some of the topics typically used by computer scientists to describe their interests. General Track Algorithms Applications Artificial intelligence Automata theory Automated reasoning Big Data and applications Big Data - privacy and security Bioinformatics Business Applications Cloud computing Cloud computing: privacy an security Compiler theory Computability theory Computational complexity theory Computational linguistic Computer architecture Computer graphics Computer programming Computer security Computer vision Crowdsenesing Concurrency Cryptography Data Models Data mining Data Preparation for Data Mining Data structures Data warehousing Digital library Distributed computing Expert Systems Formal methods Functional Programming Game theory Graph theory Human computer interaction Image processing Information Retrieval Knowledge base system Machine learning Machine translation Mathematical logic Multimedia Natural Language Processing Networking Number theory Numerical analysis Operating systems Parallel computing Programming language Quantum computing theory Reverse engineering Robotics Scientific computing Semantic Web Semi-structured data Software engineering Social network Social network mining Speech synthesis and recognition Super computing Symbolic computation Text mining Web database Web mining
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