Información de la conferencia
SEEDA-CECNSM 2023: IEEE South-East Europe Design Automation, Computer Engineering, Computer Networks and Social Media Conference
https://seeda2023.unipi.gr/
Día de Entrega:
2023-10-08 Extended
Fecha de Notificación:
2023-10-20
Fecha de Conferencia:
2023-11-10
Ubicación:
Kastoria, Greece
Años:
8
Vistas: 9482   Seguidores: 1   Asistentes: 0

Solicitud de Artículos
We cordially invite you to submit your papers and attend the 8th South-East Europe Design Automation, Computer Engineering, Computer Networks and Social Media Conference (https://seeda2023.unipi.gr), which will be held in Piraeus, Greece, November 10th-12th 2023. This year the conference will be organized by the University of Piraeus-Department of Informatics, Greece, by the University of Western Attica-Department of Informatics and Computer Engineering, Greece and by the University of Thessaly-Department of Computer Science and Biomedical Informatics, Greece.

The 8th South-East Europe Design Automation, Computer Engineering, Computer Networks and Social Media Conference (SEEDA-CECNSM 2023), in its 8th year, will provide an insight into the unique world stemming from the interaction between the fields of computer engineering, networks and design automation (DA). SEEDA-CECNSM 2023 will provide an international technical forum for experts from the engineering industry and academia to exchange ideas, innovations, and present results of on-going research in the most state-of-the-art areas. This year, special focus will be on the challenging issues related to all the opportunities of computer engineering, networks and design automation in the era of the integration of Machine Learning Techniques, Internet of Things, Cloud Computing and Cyber-Physical Systems.

SEEDA-CECNSM 2023 will be technically co-sponsored by the IEEE Computational Intelligence Society and all papers will be indexed by IEEE Xplore, DBLP and Scopus.

TOPICS OF INTEREST

Design Automation (DA)

    Artificial Intelligence and Applications
    Backend Silicon Tools and Methodologies
    CAD Tools and Algorithms
    Characterization and Timing Simulation
    Design for Low Power
    Design Optimization and Implementation
    ESL Methodologies and EDA Tools
    FPGAs, ASICs, ASIPs and SoCs
    Numerical and Scientific Computation
    Open-Source Tools
    Placement & Routing
    Rapid Prototyping and Hardware/Software Co-verification and Co-design
    Silicon Device Level Research
    System-Level and High-Level Synthesis
    VLSI and Digital Design and Design for Test
    Reconfigurable computing and FPGA-based acceleration
    Approximate computing
    System level and architecture level dependability
    Safe and secure embedded systems

Computer Networks and Communications

    Advances in Internet Protocols
    Cloud and Fog Computing
    Intelligent Agents and Distributed Computing
    Internet of Things and Smart Cities
    Internet Services and Applications
    Management of Telecommunications and Networks
    Mobile, Ad Hoc and Sensor Network Optimization and Management
    Security and Privacy
    Ubiquitous Computing, Services and Applications
    Web Services and Service Oriented Architectures
    Wireless, Cellular, and Mobile Communications
    Machine Learning Techniques in Communications and Networking

Computer Engineering

    Computer Architecture and Design
    Formal Methods in Architecture Design
    Computer-Aided Architecture Design and Implementation
    Embedded Systems and Applications
    Multi-core VLSI/ULSI Design
    Parallel and other Advanced Architectures
    Distributed Computing
    Memory and Storage Systems
    Parallel programming, parallel computing and ILP
    Advanced I/O device design
    Human-Computer Interaction
    Embedded and Cyber-Physical Systems
    Industrial informatics
    Heterogeneous many/multi-core computing

Social Media and e-technologies

    Active and Collaborative Learning
    Game-Based Learning for Engineering Education
    Social Networks in Education
    Advances in e-Energy Design and Development
    Digital Media Technologies
    e-Commerce and e-Services
    Economic and Regulatory Issues
    e-Government Issues
    e-Health Technologies and Applications– Social Networks, Crowdsourcing, and Crowdsensing
    Image Processing and Visualization

Social Media and e-technologies

    Active and Collaborative Learning
    Game-Based Learning for Engineering Education
    Social Networks in Education
    Advances in e-Energy Design and Development
    Digital Media Technologies
    e-Commerce and e-Services
    Economic and Regulatory Issues
    e-Government Issues
    e-Health Technologies and Applications– Social Networks, Crowdsourcing, and Crowdsensing
    Image Processing and Visualization
Última Actualización Por Dou Sun en 2023-10-03
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