Información de la conferencia

HCITISI 2026: Argentine Conference on Human-Computer Interaction, Telecommunications, Informatics and Scientific Information

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Día de Entrega:
2026-10-31 Faltan 19 días
Fecha de Notificación:
Fecha de conferencia:
2026-11-26
Ubicación:
Cordoba, Argentina
Ediciones:
13
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Índice Conference Partner (CP-I)

48,2 / 100
Puesto n.º 2.065 de 5.697 congresos · 37% superior

N.º 72 de 154 en Interacción persona-computador N.º 306 de 865 en Redes y comunicaciones

Reconocimiento académico (35%) Sin datos: se puntúa con la línea base neutra de 50 —
Selectividad en la revisión (20%) Sin datos: se puntúa con la línea base neutra de 50 —
Ediciones celebradas (20%)
71
Atención de la comunidad (10%)
12
Integridad del registro público (15%)
35

Datos utilizados: Ediciones documentadas: 13 · Investigadores que abrieron esta página en los últimos 24 meses: 4

Falta en el registro público: Tasas de aceptación históricas (+4,5) · Ediciones anteriores (+3,0) · Premios al mejor artículo (+2,3)
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Solicitud de Artículos

HCITISI 2026 (Argentine Conference on Human-Computer Interaction, Telecommunications, Informatics and Scientific Information) is an academic conference held in Cordoba, Argentina on 2026-11-26. The paper submission deadline is 2026-10-31.

In this conference we will find the intersection of the factual, formal and natural sciences aimed at human-computer interaction, telecommunications, informatics and scientific information. The goal is to know the latest breakthroughs and the immediate trends, and also in the long term, of each one of the disciplines that make up the sets of the areas of knowledge we approach. It is also a place of interchange of experiences inside and outside the teaching or educational technological context, without leaving aside the human factors that accompany the evolution of the new technologies and eradicating as much as possible the digital divide phenomenon. In short, to be a kind of vademecum to ponder to the utmost the human and technological available resources, avoiding that they are distorted towards interests totally alien to the national reality. All contributions –papers, workshops, demos and posters, should be of high quality, originality, clarity, significance and impact. In the current conference it is demonstrated how with a correct integration among professionals of formal, natural and factual sciences interesting research lines in the following subjects: Human-Computer Interaction, Telecommunications, Computer Science, Artificial intelligence, Scientific Information, Journalism: Discursive Analysis, Information and Communication Technologies, Information Society, Research and Development, and so on. Consequently, the discussion will be focused on – but not limited to – the following main issues (alphabetical order): :: Human-Computer Interaction Communicability, cyberspace, AI and GAI Computational folkloristics Computer animation and motion graphics for extended reality e-Communities managment Emerging and innovative technologies and services for local and international users Gardunia factor and narcoeducation from AI, HCI, IR, RecSys, UCD, UE, UX, three-dimensional computer graphics and digital art Human-computer communication Information visualization Interactive information literacy for learning Machine learning for extended reality Novel interfaces and cooperative design methods Quality metrics and assessment Robotics and machine vision Virtual avatars in social media Virtual world: realism and simulation :: Telecommunications Future Internet and next-generation networking architectures Global wireless services Mobile TV and multimedia mobile phone Mobile operating systems Pervasive computing Protocols and standards Satellite and space communications Superconductivity: research and development Wireless and new generation media Wireless for home, local, metropolitan and wide area network Wireless modeling, algorithms and simulation Wireless networking: quality of service, measurement and improvement Wireless telecommunications management :: Informatics AI and metaverse applications in extended reality experiences Bio-inspired computing Computer graphics, image processing and computer vision Cryptography and applied mathematics Data management, exploration and mining e-Learning research methods and models Game-based learning and teaching Grid, crowd sourcing and cloud computing Intelligent systems Interactive systems: design and evaluation Languages and middleware Natural language processing Parallel and distributed algorithms Semantics, ontologies and metadata Software and technologies for innovative ecosystems in health, education, industry and commerce User studies on AI acceptance Web engineering :: Scientific Information Dynamic persuasor versus veracity and free scientific information Ethics and aesthetics of the interactive contents Human factors in scientific journalism Illegal algoritms from AI: Censorship freedom of expression in research publications Information society and the right to truthful information access Intellectual property and copyright Podcasting for persuasion / indoctrination of the new generations Knowledge transfer: university and industry - industry and university Science journalism Scientific communication public, private and hybrid Scientific information for social, rural and industrial development Scientific publications: predatory practices Scientific reputation and public opinion in virtual communities Social communication and concentration of media ownership Social research and the interaction with formal sciences Technological and scientific information through new media
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