Conference Information
BESC 2015: International Conference on Behavioral, Economic, and Socio-Cultural Computing
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Conference Date:
Nanjing, China
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Conference Location
Call For Papers
The aim of this international conference series on Behavior, Economics and Socio-cultural Computing (BESC) is to increase potential collaborations and partnerships by bringing together academic researchers and industry practitioners from data mining, statistics and analytics, business and marketing, finance and politics, and behavior, economic, social and psychological sciences with the objectives to present updated research efforts and progresses on foundational and emerging interdisciplinary topics of BESC, exchange new ideas and identify future research directions. All accepted papers will be published by IEEE and included into the IEEE Xplore Digital Library. The conference proceedings will be indexed by EI Compendex. Top quality papers accepted and presented in the conference will be selected for extension and publication in the special issue of some international journals, including World Wide Web Journal (SCI), Journal of Systems Science and Systems Engineering (SCI), Social Network Analysis and Mining and Data Science and Deep Analytics.

Topics of interests included but are not limited to :

Social Computing and Applications
* Social behavior
* Social network analysis and mining
* Semantic web
* Social intelligence
* Security, privacy, trust and cryptography in social contexts
* Social commerce and related applications
* Social recommendation
* Data mining

Behavioral and Economic Computing
* Agent-based modeling
* Artificial/experimental markets
* Asset pricing
* Computational finance
* Financial crises
* Monetary policy
* Optimization
* Volatility modeling
* Evolutionary economics

Information Management and Systems
* Decision Analytics
* E-Business
* Societal impacts of IS
* Human behavior and IS
* IS in healthcare
* IS security and privacy
* IS strategy, structure and organizational impacts
* Service science and IS

Digital Humanities
* Digital media
* Digital humanities
* Digital games and learning
* Digital footprints and privacy
* Twitter histories creation
* Crowd dynamics
* Digital arts
* Mobile technologies
* Activity streams and experience design

Submission and Publication
Paper submissions should be limited to a maximum of seven (7) pages, in the IEEE 2-column format. All Submitted papers (via will be reviewed by the Program Committee on the basis of technical quality, relevance to conference topics of interest, originality, significance, and clarity. Accepted papers will be published by IEEE.
Last updated by Dou Sun in 2015-04-12
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