会议信息

U-Media 2016: International Conference on Ubi-media Computing

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截稿日期:
2016-03-20 Extended
通知日期:
2016-04-15
会议日期:
2016-08-15
会议地点:
Moscow, Russia
届数:
9
浏览: 26757   关注: 0   参加: 0

会伴指数 (CP-I)

44.5 / 100
全站第 3,007 名 / 共 5,687 个会议 · 前 53%
学术认可 (35%) 无数据 —— 按中性基准 50 分计入 —
投稿选择性 (20%) 无数据 —— 按中性基准 50 分计入 —
会议传承 (20%)
62
社区关注 (10%)
8
资料公开度 (15%)
25

用到的输入: 有据可查的届次:9 · 过去 24 个月打开过本页的研究者:2 人

公开资料里还缺: 历年录用率 (+4.5) · 历届信息 (+3.0) · 最佳论文记录 (+2.3)
主办方认领本会议后,可直接在这一页补上;分数每晚重算。如何提升这个分数

置信度 45% —— 分数中有多大比例来自实际观测到的数据,而不是中性基准。 这个分数是怎么算出来的 · 查看完整榜单 · 算法版本 1.1 · 算于 2026-09-28

征稿

U-Media 2016 (International Conference on Ubi-media Computing) is an academic conference held in Moscow, Russia on 2016-08-15. The paper submission deadline is 2016-03-20 (extended). Acceptance notifications are sent on 2016-04-15.

Events in the cyberspace can be modeled as a spatiotemporal continuity populated by computing devices, communication channels, and multimodal interactions. Contemporary ubiquitous devices unleash the boundary of one-to-one human-computer interaction. E.g., it has become a de facto style of facilitating social events that participants use several distributed devices through multimodal interaction. How people access multimodal media in different context is an interesting yet challenging problem. Ubi-media Computing, as it is bravely defined, brings together technologies for location/context adaptation, inter-device interaction/reaction, and media/data communication. In line with the blooming technologies realizing the above concepts, this international conference looks at the state-of-the-art and original research issues to be published in the proceedings. New contributions include three perspectives: devices that realize ubiquitous computing, multimodal interactions between human and these ubiquitous devices, and the need of adaptive multimedia. The conference proceedings will be published by IEEE, with best papers recommended for publication in special issues of international journals. Topics of interests include but not limit to the following: Ubi-Media Infrastructure/System Wireless and mobile networking for ubiquitous multimedia Mobility computing systems , Peer-to-peer networking Network architectures, protocols, and algorithms Ad hoc and sensor network, Cross-layer design Advanced communication techniques, Smart objects Cognitive computing in Ubi-Media Systems Ubi-Media Middleware & Tools Adaptive, autonomic and context-aware computing Cross-network media server, Computational intelligences Semantic web and knowledge grid, Content protection Privacy & security in ubiquitous environments Agent technologies, Human-computer interaction Programming models for Ubi-Media, Knowledge representation and ontology Ubi-Media Services and Managements Service provisioning for ubiquitous multimedia Quality of service, Resource sharing and service discovery Location-based services, Context-aware services Tracking in ubiquitous environments, Operating system support Data replication, migration and dissemination for ubiquitous multimedia Ubi-Media Applications Ubi-media for education / commerce, Ubi-media for entertainment / games Ubi-media for medical / health care, Ubi-media for smart home / smart city Ubi-media for citizens and E-government, Ubi-media for intelligent mobility Ubi-media for environmental protection, Ubi-media for public safety and security MANUSCRIPT FORMAT Do not exceed 6 single-space double column, 8.5 x 11-inch pages (including figures, tables and references) in 11 point Times Roman or similar font. Number each page. Include an abstract, five to ten keywords, the technical area(s) most relevant to your paper, and the corresponding author's e-mail address. Submissions should represent original, substantive research results. We will not accept any paper which, at the time of submission, is under review for or has already been published (or accepted) for publication in another conference or journal.
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