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MUE 2018: International Conference on Multimedia and Ubiquitous Engineering

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투고 마감일:
2018-02-23 마감됨
통보일:
2018-03-02
개최일:
2018-04-23
개최지:
Salerno, Italy
개최 횟수:
12
조회: 44742   팔로우: 0   참가: 0
마감 카운트다운 배지 삽입
MUE
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회반 지수 (CP-I)

45.9 / 100
전체 5,759개 중 2,704위 · 상위 47%

인간-컴퓨터 상호작용 분야 155개 중 85위 컴퓨터 그래픽스·멀티미디어 분야 151개 중 91위

학술적 인정 (35%) 데이터 없음 — 중립 기준값 50점으로 계산 —
투고 선별성 (20%) 데이터 없음 — 중립 기준값 50점으로 계산 —
개최 횟수 (20%)
69
커뮤니티 관심도 (10%)
8
공개 자료 충실도 (15%)
25

사용한 입력: 확인되는 개최 횟수: 12 · 지난 24개월 동안 이 페이지를 연 연구자: 2명

공개 자료에서 빠진 항목: 역대 게재율 (+4.5) · 역대 회차 (+3.0) · 최우수 논문 기록 (+2.3)
주최자는 학회를 인증 신청한 뒤 이 페이지에서 바로 추가할 수 있습니다. 점수는 매일 밤 다시 계산됩니다. 이 점수를 올리는 방법

신뢰도 45% — 점수 중 중립 기준값이 아니라 실제 관측된 데이터에 근거한 비율. 이 점수는 어떻게 계산되나 · 전체 순위 보기 · 알고리즘 버전 1.2 · 산출일 2026-10-22

논문 모집

MUE 2018 (International Conference on Multimedia and Ubiquitous Engineering) is an academic conference held in Salerno, Italy on 2018-04-23. The paper submission deadline is 2018-02-23 (extended). Acceptance notifications are sent on 2018-03-02.

We are inviting new and unpublished papers on, but not limited to, the following topics: 1. Multimedia Modeling and Processing Media Representation and Algorithms Audio, Image, Video Processing, Coding and Compression Computer Graphics and Simulation Image and Signal Processing Multimedia Information Retrieval Multimedia Indexing Multimedia Network Transmission/Streaming Multimedia Standards and Related Issues Multimedia Databases, Content Delivery and Transport Current Challenges in Multimedia Multimedia Tools 2. Multimedia and Digital Convergence Home Entertainment Devices 3D Video, Recording, Storage, Compression, Transcoding Cooperative Driving and Associated Automotive Technologies Advances and Challenges in HD Device Interconnects Green-Home Consumer Electronics Technologies Gesture and Expression Recognition Smart Grid Power Line Communication Robot/Drone Control, Mobile Robotics/Drones Consumer Electronics (CE) device platform CE operating system CE device driver/firmware 3. Ubiquitous and Pervasive Computing Ubiquitous Computing and Technology Context-Aware Ubiquitous Computing Physical Model of UI & SW Ubiquitous Database Methodologies Embedded Systems and Softwares Human-Computer Interaction Human Centric Computing High-performance Computing and Simulation and Modeling Wearable, Personal and Body Area Systems Context Modeling and Reasoning Adaptive and Context-Aware Computing Smart Object Multimodal Sensing Intelligent Platforms Internet of Things Parallel/Distributed System Grid and Cloud Computing Novel Machine Architectures 4. Ubiquitous Networks and Mobile Communications Tiny Operating systems and Middleware Supports Peer to Peer Network Machine-to-Machine Communications Mobile System Performance Wireless Communications Wirless Sensor Network Wireless Body Area Network Internet Access and Mobility Trustworthy Internet and Communications Mobile Data Management and Processing Cross-Layer Design and Optimization Algorithms and Protocols for Cognitive Wireless Networks Ad Hoc and Sensor Network Vehicular Ad Hoc Networks and Vehicular Technology WiMax/Wi-Fi, UWB, Bluetooth Technology Beacon Technology Mobility Management Smartphone and Mobile Devices Social Networks and Computing 5. Intelligent Computing Artificial Intelligence Pattern and Speech Recognition Fuzzy Logic and Soft Computing Neural Networks and Applications Expert Systems Reinforcement Learning Behavior Network Deep Learning Decision Support Systems Automated Problem Solving Semantic Web and Knowledge Grid Knowledge Discovery and Representation Knowledge Acquisition Intelligent Web-based Business Intelligent Agents and User Interface Intelligent Information Fusion 6. Multimedia and Ubiquitous Computing Security Key Management and Authentication Authorization and Access Control Privacy and Trust Management Sensor Networks and RFID Security Security in Ubiquitous Databases Multimedia Information Security Intellectual Property & Licensing Digital Right Management CAS/STB Security Digital Forensics Watermarking Security in Commerce and Industry 7. Multimedia and Ubiquitous Services Multimedia RDBMS Platforms Multimedia in Telemedicine Multimedia Embedded Systems Multimedia Standards Mobile Multimedia System and Services U-City and U-Town Smart Highway Smart Work Intelligent Transport Systems Location Based System Telematics Virtual Reality and Game Technology Mobile Gaming and Entertainment Location Based Services Ambient Intelligence Smart Home/Building/Spaces Green IT Services Semantic Web and Grid Services Smart-Camera and Multi-View Systems Surveillance System Entertainment Industry for MUE Ubiquitous Database Methodologies U/E Healthcare Services U/E-Commerce and Education 8. Multimedia Entertainment Music and Movie Distribution QoS and Security Support for Entertainment 3D TV for Entertainment Computer Animation Technology for Entertainment Agent-based Entertainment Interactive Television and Theatre Massive Multiplayer Games Mobile and Wireless Entertainment Digital Interactive Storytelling Pervasive Entertainment Personalized and User-Adapted Television Sport, News and Entertainment Wearable Entertainment Wireless and Mobile Gaming Digital Entertainment and Sports Digital Entertainment and Pleasure Games for Special Audiences Human Computation Games Multimedia User Interfacer 9. Other IT and Multimedia Applications
최종 수정: Dou Sun ()

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관련 저널

CCF정식 명칭영향력 지수출판사ISSN
IEEE MultiMedia3.3IEEE1070-986X
AIEEE Transactions on Multimedia9.7IEEE1520-9210
CKnowledge-Based Systems7.2Elsevier0950-7051
BSoftware & Systems Modeling3.2Springer1619-1366
AIEEE Transactions on Computers3.8IEEE0018-9340
CFuture Generation Computer Systems5.9Elsevier0167-739X
CNeurocomputing6.5Elsevier0925-2312
CPattern Recognition Letters3.9Elsevier0167-8655
BPattern Recognition7.6Elsevier0031-3203
IEEE Access3.6IEEE2169-3536

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