Conference Information

CHIuXiD 2026: International HCI and UX Conference in Indonesia

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Submission Date:
2026-08-01
Notification Date:
2026-10-01
Conference Date:
2026-12-04
Location:
Yogyakarta, Indonesia
Years:
12
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CHIuXiD
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Conference Partner Index (CP-I)

47.1 / 100
Ranked #2,303 of 5,694 conferences · Top 41%
Academic recognition (35%) No data - scored at the neutral baseline of 50 —
Submission selectivity (20%) No data - scored at the neutral baseline of 50 —
Editions held (20%)
69
Community attention (10%)
5
Public record completeness (15%)
35

Inputs used: Editions on record: 12 · Researchers who opened this page in the past 24 months: 1

Missing from the public record: Historical acceptance rates (+4.5) · Past editions (+3.0) · Best-paper records (+2.3)
Organizers can add these from this page after claiming the conference; scores are recomputed nightly. How to raise this score

Confidence 45% - the share of the score backed by observed data rather than the neutral baseline. How this score is calculated · Browse the ranking · Algorithm version 1.1 · Computed 2026-10-09

Call For Papers

CHIuXiD 2026 (International HCI and UX Conference in Indonesia) is an academic conference held in Yogyakarta, Indonesia on 2026-12-04. The paper submission deadline is 2026-08-01. Acceptance notifications are sent on 2026-10-01.

Topics and Scope We welcome submissions that address the main conference topic “Digital Humanities for Social Impact” in Human Computer Interaction and User Experience including: UX Applications & Business Domains: Games and entertainment; Healthcare, e-health and telemedicine; Interactive design for online education; Computer-supported cooperative work and collaboration; E-commerce interface design and evaluation; Electronic, mobile and ubiquitous commerce; Service Design (micro-finance, micro-loan, instant courier, agile transport); Social Computing (Social Media, Social Networking, Online Gaming, Crowdsourcing, Collective Intelligence, Online Dating); Cryptocurrency and Bitcoin. Emerging Technologies: Virtual/augmented reality; Mobile computing and user mobility; Affective computing; Context-Aware and Ubiquitous Computing; Internet of Things; Big Data; Human Robot Interaction; Artificial Intelligence; Smart Cities; Autonomous Vehicles; Wearable Technology; Brain Computer Interface. UX Processes and Tools: Usability methods and practices; Human-centered design; Participatory design; User studies and ethnographic approaches; Crowdsourcing; Design methods; Tools for design, modeling and evaluation; HCI and Software Engineering; Usability metrics and measurement. User Interface Design: Multimedia and multimodal interfaces; Natural User Interfaces; Tactile and haptic interaction; Novel interaction techniques; Mobile User Interface; Responsive Design; Graphic User Interface; Information Visualisation. User Experience and Usability: Lean User Experience; Agile User Experience; Usability Testing; User Research; Internationalization and Localization; Mobile User Experience; HCI4D/ICT4D.
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