Conference Information

ICITA 2027: International Conference on Information Technology and Applications

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ICITA
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Submission Date:
2027-06-20 Due in 282 days
Notification Date:
2027-08-26
Conference Date:
2027-10-18
Location:
Las Vegas, Nevada, USA
Years:
ICORE: C   QUALIS: B2   Viewed: 30676   Tracked: 30   Attend: 8

Conference Partner Index (CP-I)

63.7 / 100
Ranked #467 of 5,658 conferences · Top 9%
Academic recognition (35%)
68
Submission selectivity (20%) No data - scored at the neutral baseline of 50
Editions held (20%)
84
Community attention (10%)
48
Public record completeness (15%)
55

Inputs used: Listed as ICORE C, QUALIS B2 · Editions on record: 22 · Researchers following it here: 30 · Researchers who opened this page in the past 24 months: 6

Missing from the public record: Historical acceptance rates (+4.5) · Best-paper records (+2.3)
Organizers can add these from this page after claiming the conference; scores are recomputed nightly. How to raise this score

Confidence 80% - the share of the score backed by observed data rather than the neutral baseline. How this score is calculated · Browse the ranking · Algorithm version 1.1 · Computed 2026-09-10

Call For Papers

ICITA 2027 (International Conference on Information Technology and Applications) is a ICORE C / QUALIS B2 conference held in Las Vegas, Nevada, USA on 2027-10-18. The paper submission deadline is 2027-06-20. Acceptance notifications are sent on 2027-08-26.

The purpose of ICITA is to provide a platform for academics and professionals in computer technology to publish, present, meet, exchange ideas, and establish professional networks. It is a forum for specific disciplinary research, as well as on multi-disciplinary studies. Topics for publication and presentation can include, but are not limited to the following research and development areas/fields: Theme of the Conference Algorithms, Analytics and AI Applications Conference Tracks Big Data Analytics Software Engineering Business Process Engineering Blockchain Cloud computing   Computer Graphics and Games Programming  Computer Networks Computer Vision and Image Processing Cybersecurity Data Science Digital Health Evolutionary Computing VR/VA and Games Applications in Industry Human Computer Interaction Information and Knowledge Management Internet of Things and Cyber-Physical Systems Machine learning Mobile Computing Digital Education Authors are kindly invited to submit their formatted full papers including results, tables, figures, and references. Please, read authors guidelines carefully.
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