仕訳帳情報
Journal on Computing and Cultural Heritage (JOCCH)
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インパクト ・ ファクター: |
2.2 |
出版社: |
ACM |
ISSN: |
1556-4673 |
閲覧: |
16889 |
追跡: |
0 |
論文募集
About
JOCCH solicits paper submissions with interdisciplinary research that combines computer science innovations with real attention to addressing challenges in the cultural heritage domain. The Cultural Heritage domain spans many distinct sub-disciplines including:
Tangible heritage, including material culture, archaeology, built heritage, museum collections, archives, and libraries.
Intangible heritage, such as music, crafts, performance, dance, festivals, storytelling, and mythology.
Interdisciplinary research in this area includes novel technologies, tools, and approaches for the discovery, conservation, documentation, interpretation and communication of Cultural Heritage. These innovations are mostly underpinned by the wider availability of digitization devices (e.g. photographic cameras, 3D scanners, advanced imaging devices), digital infrastructures, including large scale computing, digital workflows and Artificial Intelligence frameworks, as well as enhanced digital skills amongst practitioners in Cultural Heritage institutions.
JOCCH Topics
Of special interest to the journals are papers focusing on the following major areas. Within these areas, topics include but are not limited to the following:
Infrastructures, Repositories, and Data Management
Innovations in architectures, techniques, tools and workflows that underpin the management of Cultural Heritage data including its acquisition, storage, sharing, linking, preservation and disposal/removal.
Topics might include:
2D/3D/4D media for CH
Metadata, classification schema, ontologies and semantic processing
Long term preservation
Provenance, copyright and IPR
Data spaces for cultural heritage
Environmental impact of infrastructures
Data Analytics and Artificial Intelligence
Innovations in techniques, methods, tools and workflows that enable the aggregation and analysis of cultural heritage data, including large-scale datasets, across different modalities including text, media and spatial data. Where AI is deployed, explainability is important so authors should provide an in-depth analysis of the model's characteristics bringing scientific value to the proposal beyond performance measures.. Papers also need to demonstrate the impact these models have on Cultural Heritage practices (e.g. interpretation, conservation) and their potential effect on economic displacement in heritage institutions. Topics might include:
Analytic tools and methods
Intelligent assistance in monitoring and restoration
Simulation and spatial analysis
Digital twins
Systems Design and Human-Computer Interaction
Innovations in methodologies and processes for designing systems, interfaces as well as experiences to underpin cultural heritage processes, as well as to assess their effectiveness. Topics might include:
Human-Computer interfaces
Interactive/immersive experiences
Co-designing
Citizen science
Design UX / UI
Evaluation
Graphics and Visualization Technologies
Innovations in techniques, methods, tools and workflows that enable the documentation, preservation, interpretation, as well as engagement with graphical representations of visual and material culture. Topics might include:
Digital capture (inc. shape and appearance), representation and manipulation
Tools for reconstruction and processing of digital representations
On-site and remotely sensed data collection
Mass digitization
Rendering
Virtual, Augmented, Mixed, Extended Reality
Serious games
Sound and Music Computing
Innovations in techniques, methods, tools and workflows that underpin documenting, exploring, preserving and experiencing the intangible aspect of sound, including the heritage of musical practices. Topics might include:
Preservation and restoration of analog recordings and musical instruments
Long-term preservation of audio archives (music and speech)
Analyzing, accessing and re-using audio documents
Computational Musicology
Music Information Retrieval
Archaeoacoustics
Computational Linguistics
Innovations in techniques, methods, tools and workflows that underpin documenting, analyzing and interpreting literary works and texts within cultural heritage collections and archives. Topics might include:
Natural language processing
Translation
Text analysis
JOCCH solicits paper submissions with interdisciplinary research that combines computer science innovations with real attention to addressing challenges in the cultural heritage domain. The Cultural Heritage domain spans many distinct sub-disciplines including:
Tangible heritage, including material culture, archaeology, built heritage, museum collections, archives, and libraries.
Intangible heritage, such as music, crafts, performance, dance, festivals, storytelling, and mythology.
Interdisciplinary research in this area includes novel technologies, tools, and approaches for the discovery, conservation, documentation, interpretation and communication of Cultural Heritage. These innovations are mostly underpinned by the wider availability of digitization devices (e.g. photographic cameras, 3D scanners, advanced imaging devices), digital infrastructures, including large scale computing, digital workflows and Artificial Intelligence frameworks, as well as enhanced digital skills amongst practitioners in Cultural Heritage institutions.
JOCCH Topics
Of special interest to the journals are papers focusing on the following major areas. Within these areas, topics include but are not limited to the following:
Infrastructures, Repositories, and Data Management
Innovations in architectures, techniques, tools and workflows that underpin the management of Cultural Heritage data including its acquisition, storage, sharing, linking, preservation and disposal/removal.
Topics might include:
2D/3D/4D media for CH
Metadata, classification schema, ontologies and semantic processing
Long term preservation
Provenance, copyright and IPR
Data spaces for cultural heritage
Environmental impact of infrastructures
Data Analytics and Artificial Intelligence
Innovations in techniques, methods, tools and workflows that enable the aggregation and analysis of cultural heritage data, including large-scale datasets, across different modalities including text, media and spatial data. Where AI is deployed, explainability is important so authors should provide an in-depth analysis of the model's characteristics bringing scientific value to the proposal beyond performance measures.. Papers also need to demonstrate the impact these models have on Cultural Heritage practices (e.g. interpretation, conservation) and their potential effect on economic displacement in heritage institutions. Topics might include:
Analytic tools and methods
Intelligent assistance in monitoring and restoration
Simulation and spatial analysis
Digital twins
Systems Design and Human-Computer Interaction
Innovations in methodologies and processes for designing systems, interfaces as well as experiences to underpin cultural heritage processes, as well as to assess their effectiveness. Topics might include:
Human-Computer interfaces
Interactive/immersive experiences
Co-designing
Citizen science
Design UX / UI
Evaluation
Graphics and Visualization Technologies
Innovations in techniques, methods, tools and workflows that enable the documentation, preservation, interpretation, as well as engagement with graphical representations of visual and material culture. Topics might include:
Digital capture (inc. shape and appearance), representation and manipulation
Tools for reconstruction and processing of digital representations
On-site and remotely sensed data collection
Mass digitization
Rendering
Virtual, Augmented, Mixed, Extended Reality
Serious games
Sound and Music Computing
Innovations in techniques, methods, tools and workflows that underpin documenting, exploring, preserving and experiencing the intangible aspect of sound, including the heritage of musical practices. Topics might include:
Preservation and restoration of analog recordings and musical instruments
Long-term preservation of audio archives (music and speech)
Analyzing, accessing and re-using audio documents
Computational Musicology
Music Information Retrieval
Archaeoacoustics
Computational Linguistics
Innovations in techniques, methods, tools and workflows that underpin documenting, analyzing and interpreting literary works and texts within cultural heritage collections and archives. Topics might include:
Natural language processing
Translation
Text analysis
最終更新 Dou Sun 2026-01-08
関連仕訳帳
| CCF | 完全な名前 | インパクト ・ ファクター | 出版社 | ISSN |
|---|---|---|---|---|
| ACM Computing Surveys | 28.0 | ACM | 0360-0300 | |
| Journal of Computing in Civil Engineering | 5.2 | ASCE | 0887-3801 | |
| c | ACM Transactions on Computing Education | 3.8 | ACM | 1946-6226 |
| Journal of Cultural Heritage | 3.3 | Elsevier | 1296-2074 | |
| Computational Materials Science | 3.3 | Elsevier | 0927-0256 | |
| Journal on Computing and Cultural Heritage | 2.2 | ACM | 1556-4673 | |
| Journal of Computational Neuroscience | 2.0 | Springer | 0929-5313 | |
| c | Computational Intelligence | 1.7 | John Wiley & Sons, Ltd. | 1467-8640 |
| b | Computational Complexity | 1.0 | Springer | 1016-3328 |
| IET Computers and Digital Techniques | 0.484 | IET | 1751-8601 |
関連会議
| CCF | CORE | QUALIS | 省略名 | 完全な名前 | 提出日 | 通知日 | 会議日 |
|---|---|---|---|---|---|---|---|
| a | a* | a1 | MobiCom | International Conference on Mobile Computing and Networking | 2026-03-06 | 2026-06-22 | 2026-10-26 |
| c | b1 | CF | International Conference on Computing Frontiers | 2026-01-26 | 2026-03-09 | 2026-05-19 | |
| a | a2 | ICCS | International Conference on Computational Science | 2026-01-23 | 2026-03-23 | 2026-06-29 | |
| c | CVM | International Conference on Computational Visual Media | 2025-10-10 | 2025-12-15 | 2026-04-10 | ||
| c | a | b1 | CoNLL | The SIGNLL Conference on Computational Natural Language Learning | 2025-03-14 | 2025-05-23 | 2025-07-31 |
| b | a | b1 | COCOON | International Computing and Combinatorics Conference | 2025-03-05 | 2025-05-05 | 2025-08-15 |
| b | a | a2 | SoCG | ACM Symposium on Computational Geometry | 2024-11-26 | 2025-02-06 | 2025-06-23 |
| b | a | b1 | CCC | IEEE Conference on Computational Complexity | 2024-02-16 | 2024-05-05 | 2024-07-22 |
| b4 | DCAI | International Conference on Distributed Computing and Artificial Intelligence | 2021-04-30 | 2021-06-07 | 2021-10-06 | ||
| c | b1 | CIG | IEEE Conference on Computational Intelligence and Games | 2015-04-02 | 2015-06-02 | 2015-08-31 |